World of Warcraft: The War Within Farseer Shaman Hero Talents

WoW: The War Within Farseer Shaman Hero Talents

Every Hero Talent for Farseer Shaman

In World of Warcraft: The War Within, one of the new Hero Talents for the Shaman class is the Farseer. It is one of the three Hero Talents available for Shaman alongside Totemic and Stormbringer. Farseer is available to both Elemental and Restoration Druids. Here are all of the Hero Talents for Farseer Druids in WoW: The War Within.

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WoW: The War Within Farseer Shaman Hero Talents
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All Farseer Shaman Hero Talents

Harness your spiritual magic, improving your spell casting capabilities and empowering you to call upon the spirits of your ancestors to aid you and your allies in combat. Channeling spirit magic from the ancestors, these are the Hero Talents available to Farseer Shaman:

  • Call of the Ancestors (Passive) – Primordial Wave calls an Ancestor to your side for 6 sec. Whenever you cast a healing or damaging spell, the ANcestor will cast a similar spell.
  • 2 Possible Choices
    • Latent Wisdom (Passive) – Your Ancestorsā€™ spells are 20% more powerful.
    • Ancient Fellowship (Passive) – Ancestors have a 15% chance to call another Ancestor when they expire.
  • 2 Possible Choices
    • Heed My Call (Passive) – Ancestors last an additional 2 sec.
    • Routing Communication (Passive) – Lava Burst casts have a 8% chance to call an Ancestor.
  • Elemental Reverb (Passive) – Lava Burst gains an additional charge and deals 5% increased damage.
  • Offering from Beyond (Passive) – When an Ancestor is called, they reduce the cooldown of Fire Elemental and Storm Elemental by 10 sec.
  • Primordial Capacity (Passive) – Increases your maximum Maelstrom by 25.
  • Spiritwalkerā€™s Momentum (Passive) – Using spells with a cast time increases the duration of Spiritwalkerā€™s Grace and Spiritwalkerā€™s Aegis by 1 sec, up to a maximum of 4 sec.
  • 2 Possible Choices
    • Natural Harmony (Passive) – Reduces the cooldown of Natureā€™s Guardian by 10 sec and causes it to heal for an additional 5% of your maximum health.
    • Earthen Communication (Passive) – Earth Shield has an additional 3 charges and heals you for 25% more.
  • Maelstrom Supremacy (Passive) – Increases the damage of Earth Shock, Elemental Blast, and Earthquake by 8% and the healing of Healing Surge by 8%.
  • Final Calling (Passive) – When an Ancestor expires, they cast Elemental Blast on a nearby enemy.
  • Ancestral Swiftness (Instance, 45 sec cooldown) – Your next healing or damaging spell is instant, costs no mana, and deals 10% increased damage and healing. If you know Natureā€™s Swiftness, it is replaced by Ancestral Swiftness and causes Ancestral Swiftness to call an Ancestor to your side.

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Steven Mills
Staff Writer - Steven has been writing in some capacity for over a decade now. He has a passion for story focused RPG's like the Final Fantasy franchise and ARPG's like Diablo and Path of Exile. But really, he's willing to try anything.