World of Warcraft: The War Within Season 1 Dungeons Rotation

World of Warcraft: The War Within Season 1 Dungeons Rotation

All 8 Dungeons in The War Within Season 1

With the start of WoW: The War Within Season 1, 8 new dungeons officially become part of the seasonal rotation for Mythic+ content. As with every expansion, these 8 dungeons will rotate with each season. Here is the full World of Warcraft: The War Within Season 1 Dungeons rotation you can look forward to running with the start of the new season.

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All 8 The War Within Season 1 Dungeons
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All 8 The War Within Season 1 Dungeons

As with every new season in World of Warcraft, Season 1 of The War Within will feature eight dungeons as part of its seasonal rotation. Season 1 continues with the new seasonal cadence of four current expansion-specific dungeons, and four dungeons from previous expansion. The complete Season 1 rotation features 4 The War Within dungeons, 1 Cataclysm dungeon, 1 Battle for Azeroth dungeon, and 2 Shadowlands dungeons. Here are all 8 The War Within Season 1 dungeons:

  • Ara-Kara, City of Echoes (The War Within)
  • City of Threads (The War Within)
  • Grim Batol (Cataclysm)
  • Mists of Tirna Scithe (Shadowlands)
  • Siege of Boralus (Battle for Azeroth)
  • The Dawnbreaker (The War Within)
  • The Necrotic Wake (Shadowlands)
  • The Stonevault (The War Within)

This means that looking to the future, Season 2 of The War Within will feature The Rookery, Priory of the Sacred Flame, Cinderbrew Meadery, Darkflame Cleft, and four other dungeons from previous WoW expansions.

What are the M+ affixes in The War Within Season 1?

With WoW The War Within, Blizzard once again changed how the seasonal M+ affixes work. For starters, each weak all M+ keys will start with one of four Xal’atah’s Bargains, rotating each week. The four Xal’atath’s Bargain affixes are:

  • Xal’atath’s Bargain: Ascendant – Ten orbs appear every minute while in combat that must be interrupted, purged, knocked, or crowd controlled.
  • Xal’atath’s Bargain: Devour – Players are periodically afflicted with a heal absorb while in combat.
  • Xal’atath’s Bargain: Oblivion – Crystals spawn and move toward an enemy while in combat.
  • Xal’atath’s Bargain: Voidbound – Void Emissary spawns while players are in combat and buffs enemies.

Once you reach +4 for the key, either Foritifed or Tyrannical is applied. Then, at +7, Challenger’s Peril becomes active which causes deaths to cost 3x more time. This means a death will remove 15 seconds from your timer, as opposed to 5 seconds. At +10, the other affix that wasn’t applied at +4 becomes active, meaning both Fortified and Tyrannical are now enabled. Finally, at +12, Xal’atath’s Guile activates, which removes all benefits from Xal’ath’s Bargains, and increases all enemies HP and damage by 20%.


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Steven Mills
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Staff Writer - Steven has been writing in some capacity for over a decade now. He has a passion for story focused RPG's like the Final Fantasy franchise and ARPG's like Diablo and Path of Exile. But really, he's willing to try anything.