Destiny 2 has a lot of different passives that you can use to improve your gameplay. Frost Armor, Woven Mail, and Void Overshield are a few examples of passives that help you, but there’s a ton more you can get from your subclasses.
That isn’t even including passives from weapons and armor. Speaking of which, you may notice several stacks of Armor Charges once in a while. Here’s what Armor Charges are in Destiny 2.
What do Armor Charges do in Destiny 2?
Armor Charges are stacks gained whenever you have a mod equipped that relates to Armor Charges. This includes green mods which grant Armor Charges under certain conditions, and blue & yellow mods which expend those Armor Charges to grant certain buffs. These go up to three Armor Charges, and last 10-15 seconds each. By default, Armor Charges are obtained whenever picking up an Orb of Power at one a piece.
The types of buffs that you can get from Armor Charges vary but can range from small bonuses to damage for certain elements, to bonus mobility, to extra armor, and even better grenades and melees. These mods can all be found on each piece of armor, with different pieces providing different buffs.
How should you set up Armor Charges in a build?
If you want to include Armor Charges in your build, the best way to go about it is to use only one mod to generate Armor Charges and let the Orbs of Power do the rest. These will generate more than enough Armor Charges. From there, two separate bonuses for Armor Charges seem to be the way to go. A favorite combo of mine is to run several Surges through my Leg Armor based on my current main weapon, then a bonus to either Strength or Discipline through my Gauntlets.
The only mod absolutely worth avoiding is the Font of Wisdom mod on your Helmet. Intellect is the worst stat in the current season as your Super can already come back very fast through other means. This would be overkill when you can swap it out for a Heavy or Special Ammo Finder mod to do much more for you.
Published: Aug 15, 2024 02:27 pm