Warzone players shooting guns surrounded by green and purple smoke
Image via Activision

Warzone Season 4 Reloaded patch notes: Kar98k nerf, Mutation modes, map changes

It's a biggie.

Warzone‘s Season 4 Reloaded update is here, introducing the new Reclaimer 18 weapon, bringing a major nerf to the Kar98k, and adding new Mutation modes for the battle royale. Check out the full patch notes below.

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As always, the Reloaded update is an enhancement to the current season, introducing some new tweaks and additional content. While they generally don’t make sweeping changes to the game, these patch notes are big, but I’ll break down the headlines for you before revealing the full patch notes.

Kar98k nerfed

For many, the news that the Kar98k has been nerfed will be the headline, as the sniper rifle has been divisive throughout the community since its launch. Some have praised it for making sniping fun again, while others have been convinced that it’s too powerful and was ruining the meta.

The devs seem to agree with the latter, making three changes to the gun:

  • Modified controller aim assist properties to align with the Sniper Rifle class.
  • Max Damage Range decreased to 55.88 meters, down from 63.5.
  • Decreased bullet velocity to 620m/s, down from 660m/s.

This means the gun is now less powerful, something which should please many.

MW3 character running with the Kar98k
The Kar98k will have less range and bullet velocity. Image via Activision

Reclaimer 18 and Sledgehammer melee weapon

There are two new weapons in Season 4 Reloaded: A Sledgehammer that you can swing at your enemies, and the Reclaimer 18 shotgun, which CoD fans may recognize as the Spas-12.

The Spas-12 is in the Classified Sector of the Battle Pass, while you’ll need to complete weekly challenges to get your hands on the big hammer.

Mutation Modes

The Popov Power POI has been destroyed, and mutations from the toxic chemicals are scattered throughout the location. Drop in and take advantage of their special abilities, such as mutant vision and toxic clouds that deal damage to your enemies, in this Resurgence and Buy Back Quads mode.

Warzone's Popov Power POI

Full Warzone Season 4 Reloaded patch notes: June 26, 2024

EVENTS

  • Altered Strain
    • The DNA Bomb has detonated at the Popov Power Plant, opening new pathways around the point of interest and covering the vicinity in a toxic chemical agent. Exercise caution, though the risk of exposure to the green sludge content much of the vicinity appears to have lessened. You should now focus on getting in close to explore the outcome of this major attack.

MAPS

Urzikstan

  • Popov Power Meltdown
    • A catastrophic explosion has destroyed a large portion of Popov Power. The gigantic main cooling tower has almost completely collapsed, and the reactor itself has fully ruptured. The devastation extends to a number of surrounding buildings. A new, subterranean network of previously-unknown tunnels has now become accessible.

MODES

  • Mutation Resurgence
    • This Resurgence variant removes all Tacticals and Lethals from ground loot, allowing you to focus on gathering and enhancing your Operatorā€™s DNA to discover a multitude of mutations!
    • Mutations
      • Bioshield
        • Create a protective bubble that blocks incoming damage but allows you to shoot out from within.
      • Divebomb
        • Rocket into the air, then dive towards a target. On impact any nearby enemies are damaged and tossed back.
      • Mutant Leap
        • Perform a charged jump that covers vast distances.
      • Toxic Stim Cloud
        • Deploy a toxic stim cloud that does damage to enemies and boosts squad mates speed for a short duration.
      • Sludge Sling
        • Toss sludge grenades that explode into a toxic gas cloud on impact. The gas slows and damages enemies over time.
      • Mutant Cloak
        • Turn partially invisible for a short time. You will leave green footprints while cloaked.
      • Mutant Vision
        • See enemies outlined in red through walls for a short duration.
    • Location: 
      • Urzikstan Point of Interest ā€“ Popov Power
    • Squad Size: 
      • Quads

GAMEPLAY

Urzikstan | All Modes

  • Specialist Perk
    • Recently reintroduced to Resurgence, this all-powerful Perk is now available on Urzikstan! Players who find Specialist will immediately receive the benefits of every Warzone Perk simultaneously.
    • Can be acquired via Bunkers.
  • Redacted Weapons
    • A new set of specially curated weapons are now available on Urzikstan. Head into battle with the upper echelon of weaponry through new [Redacted] Weapons found within Loot Hot Zones and Bunkers. These unique weapons feature 8 attachments, 3 more than the traditional weapon loadout.
    • Can be acquired via Bunkers and other undisclosed locations.

WEAPONS

  • Reclaimer 18 Shotgun
    • A tactical shotgun that can be fired in both pump-action and semi-auto modes. Pump-action provides superior range while semi-auto increases fire rate.
    • Available via new Battle Pass Sector.
  • Sledgehammer Melee
    • Smash the competition into the dirt with this sledgehammer melee weapon.
    • Available via Weekly Challenges.

ASSAULT RIFLES

BAL 27

  • Lower Torso Modifier increased to 1.1x, up from 1x.

MCW

  • Min Damage increased to  24, up from 22.
  • Increased bullet velocity to 750m/s, up from 710m/s.

HOLGER 556

  • Near-Mid Damage Range increased to 60.96 meters, up from 50.8
  • Increased bullet velocity to 720m/s, up from 690m/s.

MTZ 556

  • Increased bullet velocity to 720m/s, up from 690m/s.

M16 (MWII)

  • Jak Patriot AMP
    • Mid Damage Range increased to 53.34 meters, up from 48.26.

BATTLE RIFLES

MTZ 762

  • Max Damage Range increased to 25.4 meters, up from 19.05.
  • Near-Mid Damage Range increased to 48.26 meters, up from 40.64.

SUBMACHINE GUNS

FJX HORUS

  • JAK Scimitar Kit
    • Max Damage Range increased to 15.08 meters, up from 13.71.
    • Near-Mid Damage Range increased to 27.22 meters, up from 24.
    • Mid Damage Range increased to 41.91 meters, up from 41.14.

STRIKER

  • Lower Torso Modifier increased to 1.1x, up from 1x.

RIVAL-9

  • Max Damage Range increased to 12.7 meters, up from 12.19.
  • Near-Mid Damage Range increased to 25.4 meters, up from 24.3.

LIGHT MACHINE GUNS

RAAL MG (MWII)

  • Min Damage increased to 28, up from 27.

SAKIN MG 38 (MWII)

  • Min Damage increased to 25, up from 24.

RAPP H (MWII)

  • Leg Modifier increased to 1x, up from .95x.

HCR 56 (MWII)

  • Near-Mid Damage Range increased to 50.8 meters, up from 48.2.

MARKSMAN RIFLES

LOCKDWOOD MK2 (MWII)

  • JAK Wardens Conversion Kit
    • Increased sprint to fire speed from to 100ms, up from 35ms. 

KAR98K

  • Modified controller aim assist properties to align with the Sniper Rifle class.
  • Max Damage Range decreased to 55.88 meters, down from 63.5.
  • Decreased bullet velocity to 620m/s, down from 660m/s.

LOADOUT

Ā» Lethal Equipment Ā«

  • C4
    • Decreased max damage to 200, down from 275.
    • Decreased outer damage to 100, down from 137.
    • Decreased max radius to 6.5 meters, down from 7. 

Ā» Killstreaks Ā«

  • Mosquito Drone
    • Damage is no longer dealt to the Killstreak owner near a drone explosion.

BUG FIXES

  • Fixed an issue causing the Mosquito Drone icons to remain on the mini-map and tac-map after they are no longer active.
  • Fixed an issue causing players to be sent back to the main menu after finishing a Ranked Play match.
  • Fixed an issue causing the Tac-Sprint Boots icon to overlap with the ā€œHold to give upā€ text.
  • Fixed an issue preventing players from viewing the ā€œWarzone Rewardsā€ menu.
  • Fixed an issue allowing expired contracts to count towards the ā€œComplete any 4 contractsā€ daily challenge.
  • Fixed an issue causing the Converted SMG BP50 to use AR ammo instead of SMG ammo.

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Author
Image of Matt Porter
Matt Porter
Matt has been writing about Call of Duty for almost 10 years, with bylines at Gfinity, Dexerto, and a spell as CharlieIntel's editor. Matt is experienced in all things CoD, including multiplayer, Warzone, and esports.