Toads of the Bayou

Toads of the Bayou unleashes its amphibian tactics on November 19

A group of toads is called a knot, so do with that what you will.

There aren’t many games that hit the “I didn’t know I needed this” note quite like Toads of the Bayou. The grid-based isometric strategy RPG was previously announced for 2024 before being narrowed down to October, and now the release date has been locked in for a slightly later November 19, 2024 launch on Steam.

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French studio La Grange is behind development on this one, and it certainly looks charming while ticking off a lot of the expected indie game features. La Grange and publisher Fireshine Games paired the release date announcement with a new trailer. If you like roguelikes, deck-builders, isometric pixel art visuals, tactics, or all of the above, you might want to give it another peek.

Beyond the tactical battles, there’s also an element of settlement development and management in Toads of the Bayou. While you attempt to take down the vile spirit Baron Samedi ā€” who trapped you and your fellow wandering toads in a cursed bayou ā€” you’ll have a chance to establish and expand your home base. Everything from an armory to a witch hut can be put to use, introducing new allies and unlocking new abilities and cards for your deck in the process.

As you upgrade your territory, you can set traps for any would-be attackers to get the spring on them. Each of the three main playable toads has different advantages and disadvantages, and they’ll have to go up against 10 bosses over the course of the campaign. The concept is on point and the art backs it up beautifully, so I’m ready to hit the swamp and see how well it all works together. 


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Image of Joseph Luster
Joseph Luster
Joseph has been writing about games, anime, and movies for over 20 years and loves thinking about instruction manuals, discovering obscure platformers, and dreaming up a world where he actually has space (and time) for a retro game collection.