Paradox has announced that the console version of Cities: Skylines 2, planned for release in October, is being pushed back to an unspecified time.
āWe have not yet met the stability and performance targets we set for the console release,ā the statement reads. However, the port is making āslow but steady progress.ā Theyāre expecting a release candidate to be ready for August, and if that is up to standards, they can begin the certification process. However, they arenāt able to give a more specific date.
Cities: Skylines 2 had a troubled release on PC last year. Among the complaints against it were performance issues, but the problems went a lot deeper than that. Over time, Colossal Order has been patching issues, recently releasing the āEconomy 2.0ā update, which overhauls a lot of the gameās systems. There are still problems, and performance isnāt where it should be, but this feels more like how it should have been at launch.
As much as this is a bummer for console players who want to start their urban planning, I feel like the initial growing pains should serve as a warning about releasing games before theyāre ready. If anything, itās heartening to see that Paradox and Colossal Order are delaying things to ensure that theyāre where they want it to be. Maybe a lesson has been learned.
Cities: Skylines 2 is currently available for PC. It is coming to PS5 and Xbox Series X|S sometime later.
Published: Jul 8, 2024 02:37 pm