Super Mario RPG adding Boss Rematches and Triple Attacks
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Super Mario RPG remake will add Triple Techs and boss rematches

Don't marsh my Mallow

During today’s Nintendo Direct, we got to see a few more details about the upcoming Super Mario RPG remake. Specifically, we got to see a few new features in the game that should mix things up for those who have memorized the original game.

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First up, the way Action Commands work are a little differently now. For example, when you time your attacks perfectly with the requisite button press(es), you can hit the entire enemy party at once. Additionally, as you complete Action Commands, you’ll fill a meter in the bottom left corner of the screen. This will let your entire party carry out a Limit Break-style “Triple Move,” which changes depending on your party composition. Super Mario RPG is basically Chrono Trigger now, I’m definitely not overselling this feature.

Additionally, you can now go back and rematch bosses as new postgame content. As you’d expect, these extra battles will tune up the difficulty compared to your original run. Super Mario RPG has a decent number of bosses, so we’ll have to see how much these add to the game.

As an added tease, we can also see Mario using the Shiny Stone in front of that door in Monstro Town. It’s safe to assume that the very Squaresoft superboss Culex will, in fact, return in this remake. I can’t imagine the game without that fight, so maybe this was a given. Still, I’m dying to see how this encounter looks in HD.

Super Mario RPG will release on November 17, 2023.


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Timothy Monbleau
Guide Editor - Timothy started writing community blogs for Destructoid in 2012. He liked it so much he decided to write articles for the site professionally. His love for RPGs and the Ys series will endure forever.