The Severed Threads Quartermaster in The War Within
Screenshot by Destructoid

Should You Pact with the Weaver, General, or Vizier in The War Within?

Make a Pact.

As you progress through the ranks of The Severed Threads storyline tied to Azj-Kahet in WoW: The War Within, you’ll eventually receive the opportunity to make a pact with one of the three sub-factions that make it whole.

Recommended Videos

If you’re not sure which one to join up with, here’s some information to help you decide which sub-faction to make a pact with in The War Within.

Should you join the Weaver, Vizier, or General in WoW: The War Within?

To be upfront first, regardless if you decide to join the Weaver, General, or Vizier, the choice is not permanent. Based on how it is presented to you, you may be inclined to believe it is a one-time thing, but that is not the case. You need to make this choice weekly as it is the primary means of progressing the three sub-factions of The Severed Threads. Choosing to pact with one of these sub-factions means that a majority of your activities in Azj-Kahet will reward a significant amount of reputation toward it, while the other two you didn’t go with, gain very little.

That said, even the first time you make this choice does matter, as each sub-faction rewards you with unique stuff tied to it, along with permanent buffs while in Azj-Kahet. Just for you, I’ll give you a summary of what each sub-faction offers, and why you may want to consider making a pact with them.

Should you Pact with The Weaver?

The Weaver's vendor in The War Within
Screenshot by Destructoid

If you’re someone who loves to craft and gather materials from the world itself, then you may want to consider aligning yourself with the principles of The Weaver. Bobbin, the Eye of the Weaver (/way 56, 43) is your representative and it is he who you must speak with to understand the ways of the Weaver.

By going with the Weaver, you earn quite a few useful perks as a crafter. The most important one is called World Buff: Weaver’s Tutelage, which allows you to both craft and gather 15% faster. This is extremely useful for those looking to gather materials, whether it’s picking herbs or mining ore. As you progress the reputation with the Weaver, you’ll get an even more powerful version of this buff called World Buff: Weaver’s Prodigy, which turns that 15% into 30%.

Beyond the buff itself, you’ll gain access to a special ability called Woven Cocoon, which allows you to spin a web to trap foes in front of you. You can also earn yourself the Widow’s Undercrawler mount, the Silksinger title, and the ability to find Weave-Rat Caches treasures throughout Azj-Kahet.

Should you Pact with The Vizier?

The Vizier's vendor in The War Within
Screenshot by Destructoid

If you’re someone looking to earn a lot of Nerubian currency (Kej), perhaps collaborating with the Vizier is a better choice for you. Should you decide upon this path, Tulumun, Assistant to the Executor is your main representative to be mindful of. He will help you understand the value of the Vizier.

Choosing the Vizier as your Pact earns you plenty of Kej for purchasing various Nerubian goods via World Buff: Vizier’s Savvy. With this buff the amount of Kej you earn for any related activity will be increased by 10%. Further progression with the Vizier will see you earn access to an even better version called World Buff: Vizier’s Supremacy, which boosts Kej earnings by 20%.

Besides this, you’ll gain access to a special ability called Unstable Concoction, which allows you to hurl a wide variety of experimental potions at your enemies. Additionally, you can obtain the Royal Court Undercrawler mount, the Hand of the Vizier title, and access to Kaheti Excavations.

Should you Pact with The General?

The General's vendor in The War Within
Screenshot by Destructoid

Last but not least, if you’re someone looking to survive the hostile world of the Nerubian Empire a little easier, then consider joining up with the General. Following this path is Anub’okki, Disciple of Anub’azal, and should you decide to follow suit, he will be your primary representative for comprehending the methodology of the General.

By choosing to work with the General, you’ll gain access to a ‘Cheat Death’ mechanic, allowing you to survive otherwise impossible encounters via World Buff: General’s Phalanx. When this ‘Cheat Death’ activates, you’ll become completely immune to all damage for 10 seconds. Further favor with the General earns you the right to World Buff: General’s Bulwark, which does the same thing, but with a much shorter cooldown in-between activations.

Beyond this, working with the General earns you access to a special ability called Heavy Ordnance, which allows you to call in a Nerubian airstrike on unsuspecting foes. In addition, you will be able to earn the Heritage Undercrawler mount and Anub title, along with access to Forgotten Memorials.


Destructoid is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission.Ā Learn more about our Affiliate Policy
Author
Image of Darrus Myles
Darrus Myles
Darrus, a seasoned guide writer and indie developer with nearly a decade under his belt, plunges into the gaming realm like a knight charging into battle (albeit with a trusty keyboard instead of a sword). With RPGs as his domain, he fearlessly slays industry challenges, turning every obstacle into XP for his quest to game domination.