Rogue Light Deck Builder
Image via Steam

Rogue Light Deck Builder is not about the kind of deck you’re thinking of

All hands on deck.

Roguelite deck builder is pretty far from my favorite genre. I’ve enjoyed some of them, but I wouldn’t actively seek out a new one. Rogue Light Deck Builder, on the other hand…

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That’s because Rogue Light Deck Builder is about building a deck. Not a deck of cards, but more like something you’d put furniture on so you can stare at your neighbors. However, there are roguelite elements.

You’re given $1,000,000, a hammer, and a husband. You must construct a deck. The light isn’t very reliable. Your aim with a hammer is deplorable. But the deck must be built.

While Rogue Light Deck Builder is just coming to my attention now and is coming to Steam soon, it’s been out on itch.io for a decent while. It’s $2, and the blurb suggests it will last around 20-30 minutes. I could have probably played this in preparation for this article, but I didn’t. I’ll likely grab it soon, but I like to write like I live my life: uninformed and bewildered.

The grotesque Unreal 5 visual style really appeals to me for some reason. It reminds me of a similar FPS about Presidents fighting weird monsters that I can’t remember the name of. This is why I should write about everything I play, then I’d have a record of it. Instead, I can just clearly remember the game but can’t recall the name. GoblinAmerica! That was it.

Oh, wait. It’s the same guy. The visual style is so evocative because Gil Lawson is the developer behind Rogue Light Deck Builder and GoblinAmerica. I can either consider this a really dumb moment because I didn’t realize it or give myself credit for being able to recognize a shared aesthetic. My brain will probably lean toward the former.

Anyway, you can get Rogue Light Deck Builder on PC via itch.io right now, but it’s coming to Steam soon. Take a peek at the demo for GoblinAmerica, while you’re at it.


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Author
Image of Zoey Handley
Zoey Handley
Staff Writer - Zoey is a gaming gadabout. She got her start blogging with the community in 2018 and hit the front page soon after. Normally found exploring indie experiments and retro libraries, she does her best to remain chronically uncool.