Here’s the roadmap for the near future
Four months ago, we talked to Psyonix at PAX West and got a rough overview of the future of Rocket League. Now that we’re squarely into 2018, those plans are becoming a lot clearer and a lot more imminent.
Psyonix revealed Rocket League‘s month-by-month roadmap for the spring, and it’s full of additions and improvements. One of the most notable changes is that the Switch version will get performance and quality modes in March. Those who want to prioritize performance will get 60 frames per second at 900p resolution in docked mode and 720p while portable; the quality prioritization is 1080p while docked and 720p while portable, both at 30 frames per second.
There’s also plenty of news for competitive-oriented players. The roadmap indicates that single-elimination tournaments should be implemented in March or April. There will be a public tournament beta on Steam sometime in February. Also, on February 7, season 6 ends and season 7 begins. The reward for season 6 is a new set of wheels, and here’s what they look like:
As for some hotly-anticipated features like cross-platform parties and Xbox One X enhancements, well, those are still broadly planned for 2018. There’s no real word as to when we can expect them, but they should be within the calendar year. Here’s everything from Rocket League‘s new roadmap:
February:
- February Content Update
- Competitive Season 7 Begins
- Competitive Season 6 Rewards
- New Crate
- New RLCS Fan Rewards
- Tournaments Beta
- Steam public beta for our upcoming Tournaments Feature
March:
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New Licensed Premium DLC
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Spring Event
Spring (March or April):
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Spring Feature Update
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Tournaments
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Play against other players in bracketed, single elimination tournaments
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Quality of Life Updates
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Item Stacking
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Better Item Filtering, Searching, and Sorting
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Equip to Blue/Orange Team for Car Bodies
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New and Expanded Options
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Packet Send/Receive Rate and Bandwidth Limits
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“Team Quick Chat Only”
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Disable “One Minute Remaining”, etc. messages
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Connection Quality Info
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See notifications for Packet Loss, Latency Variance, and Server Performance in-game
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Will help us and the community better differentiate between “server issues” and connection problems
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Switch Performance & Visual Quality Updates
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Performance Mode – 900p (Docked) / 720p (Handheld) @ 60 FPS with infrequent dynamic resolution scaling
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Quality Mode – Native 1080p (Docked) / 720p (Handheld) @ 30 FPS with added visual effects
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April and Beyond:
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Cross-Platform Parties
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Party up and matchmake with players from other (participating) platforms
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Progression Updates
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Make XP relevant again
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Earn Decryptors through play
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New Banners, Titles, and other rewards for reaching high levels
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New Arenas
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New Features
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Xbox One X – We are now targeting Xbox One X support for late 2018
Rocket League Roadmap: Springs 2018 [Rocket League]
Published: Jan 31, 2018 04:15 pm