Rift’s latest update is the biggest one since launch

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That launch that happened four years ago

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Remember Trion’s Rift? I really liked it; it had a lot of excitement behind it before release, and then when it came out people seemed to forget all about it. The jump to free-to-play seemed to help a bit with getting players back, but it still doesn’t seem to be talked about as much as the likes of WildStar or Guild Wars 2 anymore.

Well, maybe the newest update will help pull people back. Update 3.4, dubbed Into the Wilds, is claimed to be the biggest shake-up the game has ever had. You can watch the trailer on top, but honestly it doesn’t tell you much about anything.

Into the Wilds adds a new calling, which is part of the game’s two-step class system. The Primalist’s main gimmick is the reliance on the cunning and fury metres to use its abilities. It can use six different souls (the second part) to specialise in anything from Healer to Tank, and it’s the first new calling added to the game since launch.

One interesting thing about this new calling is that there will be a different ability available for each soul to buff that specialisation, making the Primalist seem like an incredibly open and flexible class.

Also new is the biggest zone Rift’s ever had, playable race The Bahmi’s ancestral home, the Planetouched Wilds. Apparently it is up to three times bigger than any zone before it and the zones in Rift were absolutely huge before, so that’s a lot of space of rifts to pop up and tear shit up in.

There’s also of course new dungeons, tweaks, and quest lines available too. It’s a huge update. It released on October 7, but there will be an event running from October 10-16, which will give you some neat loot.

Remember Trion’s Rift? I really liked it; it had a lot of excitement behind it before release, and then when it came out people seemed to forget all about it. The jump to free-to-play seemed to help a bit with getting players back, but it still doesn’t seem to be talked about as much as the likes of WildStar or Guild Wars 2 anymore.

Well, maybe the newest update will help pull people back. Update 3.4, dubbed Into the Wilds, is claimed to be the biggest shake-up the game has ever had. You can watch the trailer on top, but honestly it doesn’t tell you much about anything.

Into the Wilds adds a new calling, which is part of the game’s two-step class system. The Primalist’s main gimmick is the reliance on the cunning and fury metres to use their abilities. It can use six different souls (the second part) to specialise in anything from Healer to Tank, and it’s the first new calling added to the game since launch.

One interesting thing about this new calling is that there will be a different ability available for each soul to buff that specialisation, making the Primalist seem like an incredibly open and flexible class.

Also new is the biggest zone Rift’s ever had, playable race The Bahmi’s ancestral home, the Planetouched Wilds. Apparently it is up to three times bigger than any zone before it and the zones in Rift were absolutely huge before, so that’s a lot of space of rifts to pop up and tear shit up in.

There’s also of course new dungeons, tweaks, and quest lines available too. It’s a huge update. It released on October 7, but there will be an event running from October 10-16, which will give you some neat loot.


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