What an amazing critter you are
Thereās pain beneath the gibberish speak of characters in games like Chulip. The story and aesthetic might be absurd, but that in no way dulls the impact of their sorrows. If anything, the fact that they are dark spots in a bright world, only makes them stand out more.
Thatās the vibe I got going into Perlin Festival. It was pitched by saying itās similar to LSD: Dream Emulator (a game Iām embarrassed to say I havenāt tried) and uses concept art created with the aid of Looking Glass AI. Itās a surreal third-person adventure game, and a demo of it will be dropping for PC on February 14. Because the perfect way to spend Valentineās Day is being immersed in an impossible world filled with unsettling characters.
Thereās not much setup going in. You enter a place called The Noise, and you travel its various locations by way of doors. You play as Pluto, who has the face of a constellation. Not much information is given about who Pluto is or why they are exploring the Noise, but one thing that I gleaned from my time with Perlin Festivalās demo is that a lot of interpreting is left up to you. Which is okay, because I love modern art.
There isnāt a clear objective in Perlin Festival, and it doesnāt sound like thereās going to be. According to the developer, Talon Zane, a definitive ending isnāt in the works. The idea is for each player to have their own experiences and play in āsessions.ā Thereās a certain amount of randomization. While, in my experience, the world is static in layout, there are small details that change every time you return to an area.
Mixed in with the absurdity are short side-quests. I feel as though I only experienced one in my playtime, but Iām not even certain that I brought it to completion. However, I think itās an important development for people who need more straightforward goals while they wander a fever dream.
In terms of narrative, the game plan is that there wonāt be anything heavyhanded and a lot will be left up to player interpretation. Itās a game intended to be discussed and deconstructed. Perhaps even an ARG will work its way into the final design. Talon Zane also teased that thereās something big planned that heās not talking about.
The current plan is for Perlin Festivalās full release to drop in late 2022 or 2023, but since this is a labor of love with a solo developer, thatās not a promise. It can be difficult for a 16-year-old developer to get consistent funding, so Iād be amiss to not mention that heās got a Patreon you can support him through.
As for the demo, I enjoyed the little slice offered up. Itās a worthwhile proof of concept for where Talon is going with it, and itās interesting to check out. Thereās obviously still work to be done, but the foundation is solid. As a demonstration of aesthetics and goals, itās tantalizing, and I personally canāt wait to fully explore the Noise.
Published: Feb 10, 2022 04:00 pm