Little Nightmare 3 key art
Image via Bandai Namco

Little Nightmares III delayed, will haunt players in 2025

Spooky, but not for another year.

Fans who were looking forward to Little Nightmares III will unfortunately have to hold on, as the game has now been delayed.

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In a post on the official Little Nightmares Twitter, developer Supermassive Games revealed the game was being delayed, and would now release in 2025.

“As much as we can’t wait for you to return to the Nowhere, we also want to make sure we give the game the care and love it deserves.” Supermassive said in the statement. “Quality is a top priority for us, and we know you feel the same way. For this reason, we’ve made the decision to shift the game to 2025.”

“We’ll be sharing more about Little Nightmares III later this summer, so please bear with us and look forward to further updates.” the developer promised.

Little Nightmares III was announced in 2023 with a 2024 release window. It is the first in the franchise to be developed by Supermassive. The game will follow two young protagonists, Low and Alone, as they explore a haunting 2.5D world that focuses on exploration, platforming, and puzzles.

The previous games in the franchise were developed by Swedish-based Tarsier Studios, who had to leave the franchise when they were acquired by Embracer Group after the release of Little Nightmares II. Tarsier Studios does not currently have an announced project.

Little Nightmares has been a cherished franchise since its 2017 launch. The original game followed Six, a girl who had to escape the horrifying vessel known as The Maw. Though Six retuned for 2021’s Little Nightmares II, the character and compatriot Mono do not appear to be returning for Little Nightmares III.


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Christopher Baggett
Christopher published his website, an anime fan site, in 1996 and he hasn't stopped since. His writing has been featured on websites like CBR, Dexerto, ComicsBeat, and more. When he's not writing, he's playing the latest fighting games, RPGs, and adventure titles. In 2023, Christopher joined the staff of Destructoid as a weekend editor.