This isn’t exactly a surprise, and I’m guessing some of you have already seen it, but here it is, just in case. NWiiZone recently picked up a little quote from Hideo Kojima from GamePro magazine regarding what he thinks of the Wii and high-def:
You may hear Blu-ray is huge, gigantic, 20 GB or so, but that’s not really that big to us. One basic [gameplay] with HD visual and 5.1 sound takes up so much space that the capacity will become too small in no time.
Enough with Sony! What about the Wii?!
Wii! [laughs] Yes, I want to do it. I’m saying this everyday. But first, I have to face this giant that is called Metal Gear Solid 4, so until I’m finished with that, I can’t do anything.
But the Wii isn’t HD! It doesn’t have 4D!!
We’re not the ones who are saying we want HD. I’m not interested, myself, about HD at all. MGS games tend not to care about how clean the screen looks…we deliberately make the graphics look dirtier to give the atmosphere more life.
Not surprising at all. A designer like Kojima wouldn’t and shouldn’t really need to care much about high-def while making a game. But, Kojima to work on a Wii game? Could this be the top-secret Project S people whisper about in the back alleys? The supposed collaboration between Hideo Kojima and my new favorite designer, Suda 51? Oh please … say it’s true.
Recommended Videos
Destructoid is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission.Ā Learn more about our Affiliate Policy
related content
Category:
Daniel Morris
Daniel Morris
Category:
Andrew Heaton
Andrew Heaton
Category:
Filip Galekovic
Filip Galekovic
Published: Jan 5, 2007 07:29 am