Join the grassroots campaign to give the PS4 controller’s touchpad button a proper name

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We’re leaning toward ‘Rectangle of Wonder’

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“Important question,” I prefaced as I stomped into the Destructoid team’s Slack channel with no regard to whatever conversation might have been going on beforehand. “What is the big rectangular touchpad button on the PS4 controller called?”

The consensus answer is as I feared: it’s just called the touchpad or the touchpad button. I asked because for the most part, I don’t use the touchpad for its touchpad functionality. To me, the touchpad is just a big, expensive, rectangular button to press. When helping people navigate menus, I will tell people to “press the touchpad button.” I have never told anybody to use it as an actual touchpad.

But I don’t like calling it “the touchpad button.” For one, it’s too wordy. For two, it lacks personality. For three, using the word “touchpad” implies to me the use of touchpad functionality. But I don’t want to imply moving a cursor. I just want to talk about pressing a button! It just happens to be a button the size of a cigar humidor.

Imagine having to use it to enter a cheat code. “Press X, circle, circle, R1, the touchpad button, no not just a light brush of the touchpad like you want to swipe right on a Tinder hottie, actually press that thing in. Yes, there’s a button in there; how did you not know there was a button in there? Oh, because it’s masquerading as a touchpad. That makes sense.” It’s just unwieldy. It needs a new name.

Destructoid’s Rich Meister suggested calling it the “Rectangle of Wonder.” And you know what? Absent anything better, I’ll take it. It might not solve the wordiness problem, but anything is better than continuing to call it “the touchpad button.”


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Author
Image of Darren Nakamura
Darren Nakamura
Darren is a scientist during the day. He has been a Destructoid community member since 2006, joining the front page as a contributor in 2011. While he enjoys shooters, RPGs, platformers, strategy, and rhythm games, he takes particular interest in independent games. He produced the Zero Cool Podcast for about four years, and he plays board games quite a bit when he can find willing companions.