Palworld with Pal
Screenshot by Destructoid

Is Palworld AI generated?

Another step into the bleak future?

There has been some backlash surrounding Palworldā€™s sudden and explosive success. Thereā€™s a lot of confusion surrounding the sheer volume of sales, and that has led people to fling around some accusations, with some suggesting that the game uses assets generated by AI. So is that true?

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Let me be clear: it hasnā€™t been proven.

That isnā€™t a no, but more of a ā€œnothing to see here.ā€ Itā€™s conjecture. A lot of it is based on the fact that one of the developerā€™s previous games was AI: Art Impostor, a game that uses generative AI as one of its core gameplay features. However, I find it hard to tell if that game is really supporting the use of AI, highlighting its problems, or if Pocketpair merely thought it would be a good fit for a party game. I say this because a lot of the assets in AI: Art Impostor were created by human artists, including a fully animated trailer.

Furthermore, some point to the fact that the Pals are sometimes uncomfortably close to complete facsimiles of existing PokĆ©mon, sometimes looking like theyā€™re cobbled together directly from art created by Nintendo and The PokĆ©mon Company. Exacerbating this is the fact that the CEO of Pocketpair, Takuro Mizobe, made posts on Twitter in the past showing off PokĆ©mon-like designs created by AI back in 2021, though this actually came after the reveal of Palworld on June 5, 2021.

Others also point to the fact that Pocketpairā€™s previous open-world crafting game made heavy use of purchased assets, suggesting that the team didnā€™t have the prior experience necessary to create a game like Palworld on their own.

Itā€™s convincing evidence, but connecting dots doesnā€™t always make a picture. Itā€™s easy to believe if youā€™re perturbed by Palwordā€™s success, but there are other explanations for all of it that donā€™t involve generative AI. Unless Pocketpair admits to using AI, weā€™re probably only going to have guesses and fiery discourse.

Donā€™t get me wrong, thereā€™s plenty of reason to be vexed by Palworldā€™s success. Itā€™s a title that is stitched together from the ideas of others and doesnā€™t seem to have a single creative idea rolling around in it. It was created by looking at existing patterns and extrapolating on them, which is exactly what generative AI is made to do. However, itā€™s important to remember that this can also be done by humans, so until thereā€™s an official statement or clear proof, itā€™s all just speculation.


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Image of Zoey Handley
Zoey Handley
Staff Writer
Staff Writer - Zoey is a gaming gadabout. She got her start blogging with the community in 2018 and hit the front page soon after. Normally found exploring indie experiments and retro libraries, she does her best to remain chronically uncool.