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Chicken Police: Paint it Red is a BBQ rotisserie feast.

It’s finger-lickin’ good

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It took me all of five seconds to decide I wanted to highlight Chicken Police: Paint it Red and, like, three months to finally finish it. Thatā€™s not damnation for the game, thatā€™s a self-deprecating look at my priorities and attention span.

No, Chicken Police is fantastic. I came to that conclusion every time Iā€™d pop it open. Just look at it. Itā€™s an intoxicating vortex of photomanipulation, featuring animal people pasted over film noir backdrops. The costumes are absolutely amazing, and I canā€™t believe Iā€™m saying that about any game. Itā€™s aesthetically wondrous, and beneath that is an unrestrained creative approach to the visual novel genre.

Oh, itā€™s delicious.

Chicken Police It's Art

Released November 5, 2020, Chicken Police: Paint it Red flew under my radar. November 2020 is just a depressing fog to me, so Iā€™m not entirely surprised. Still, Iā€™m kicking myself. As I said about Backbone, I am down for noir featuring anthropomorphic animals. It adds a quick splash of color to the characters and allows for some interesting worldbuilding.

Chicken Police has that in spades. It takes place in Clawville where predators and prey live in peace amongst each other. Thatā€™s going about as well as youā€™d expect: itā€™s a powderkeg waiting for the right match. The king is a figurehead, the police have been bought and sold, and predation is a constant concern for those who are more molars than canines.

Amidst this is the legendary Chicken Police; or ā€œwasā€ is more appropriate. After a fallout a year ago, Santino ā€œSonnyā€ Featherland is on suspension, waiting for retirement (just 121 more days) and Martin “Marty” MacChicken has been brooding away in the firing range. When a new case drops into Sonnyā€™s lap that smells like vintage eggs, he knows he can only handle it by reuniting with his old partner for some extracurricular work.

Chicken Police Dead Inside

The premise sounds ridiculous, and the developers obviously had a lot of fun with it, but it doesnā€™t take away from the seriousness of its themes. Itā€™s filled with witty and amusing dialogue without delving into Police Squad territory. The characters feel lively, but not wacky or overly archetypal, and it comes together in a satisfying package.

One of the most charming parts of its dialogue is that animal analogies that exist in the real world, are still mixed into Clawvilleā€™s common parlance, but with racist undertones. So, someone may compare a person to vermin, but, oh wait, theyā€™re not prejudiced against rats, they swear.

The amusing banter is helpful because the dialogue is largely linear. You point and click on who you want to talk to and who you want to look at, but there really isnā€™t any meaningful choice to make. To make up for this and to distinguish itself from other visual novels, there is a smattering of mini-games. Theyā€™re pretty clever, involving untying a knot by following the rope or zipping up a womanā€™s dress. They donā€™t pop up too often, but theyā€™re always worth seeing and never intrusive.

Chicken Police Dead Body

What I find most striking about Chicken Police is its pervasive passion. For starters, itā€™s just a slick-looking game. I canā€™t imagine the art style being nailed any more effectively. Itā€™s slightly askew, the weird vignetted black and white with blotches of color where appropriate. Even the interface is completely rock-solid, something thatā€™s often taken for granted. Itā€™s stylish while still being very organized and responsive.

Itā€™s filled with these small touches that help bring flesh to the world. The Chicken Police were of such legend that a series of pulp novels were written about them, and these are scattered about the scenes. I found myself snapping a screenshot every time Iā€™d locate one, just because the covers and titles are all well done.

There are little smatterings of references to the noir subject matter that inspired it, slightly twisted by the lens of the worldā€™s animal inhabitants. There are also subtle references to classic adventure games, which is warming to someone like me who is passionate about video games first and about film rarely.

Chicken Police Car Chase

The game carries a strangely light-hearted tone for noir, but itā€™s not completely out of whack. Itā€™s less that its themes or narrative are dumbed down, and more that the characters just glow from their warmth. The dialog isnā€™t strictly dour, though there certainly is some of that, but the way the characters lift each other up is a strangely welcome twist on the formula.

Indeed, the narrative isnā€™t as fatalist as noir can often get, and I almost feel that this is unintentional. There isnā€™t a terribly high body count by the end of the game, and it almost feels as though the writer fell in love with the characters and just couldnā€™t watch them die en masse. Or maybe theyā€™re just not that much of a downer. Or maybe that just wasnā€™t the tone they were going for.

It isnā€™t perfect, however. There were a few moments where I had to mill about old areas for how to proceed. some character that I didnā€™t talk to, some item that I didnā€™t investigate. It wasnā€™t anything too intrusive, but it was, at times, somewhat disruptive.

There are also some issues with the script, or perhaps itā€™s more accurate to say that itā€™s with the translation. The team is from Hungary, after all. However, youā€™ll see a scattered amount of typos and issues with typesetting. Other times, the written dialog doesnā€™t jive with the voiceover. Itā€™s not enough to kill the enjoyment of the experience, but for a visual novel, it can be intrusive.

Pulp Fiction

As a writer, Iā€™m jealous of the vibrancy in Chicken Police: Paint it Red. The genre is classically ambiguous and grey with its characters, so itā€™s unique to see it pulled off with such likable characters. Itā€™s not something that should work, but it does.

Itā€™s also deftly pulled off. While there are typos to step over, the voice work is wonderful and the art is euphoric. I could look at the screenshots I took all day and just revel in their realistic but off-kilter appearance. It was made by an obviously passionate team, and thatā€™s what kept me playing through itā€¦ Though, perhaps at a slower pace than I intended.

Thereā€™s an upcoming physical version for Switch, PS4, and PC. Itā€™s also available digitally on Xbox One. On the way is a ā€œDirectorā€™s Cluckā€ update that will add some quality of life improvements, additional gameplay, and bug (hopefully text) fixes.

I may be late at catching a glimpse for this adventure of the Chicken Police, but you can count me in for their next case.


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Author
Image of Zoey Handley
Zoey Handley
Staff Writer - Zoey is a gaming gadabout. She got her start blogging with the community in 2018 and hit the front page soon after. Normally found exploring indie experiments and retro libraries, she does her best to remain chronically uncool.