once human containment silo theta exterior
Screenshot by Destructoid

How to solve the Securement Silo Theta statue puzzle in Once Human

What will your reflection show?

The six Securement Silos are a quick and relatively easy way to get loot in Once Human. In the Red Sands zone, you’ll find Securement Silo Theta, a level 45 dungeon with a secret area, a puzzle, and an extra boss.

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How to reach the puzzle room in Securement Silo Theta

The Silo is filled with the standard Deviations you’ll have been mowing down for hours now. After navigating through a few branching corridors that all lead to the same location, you’ll end up in a room with two exits. The one on the left, filled with black sludge and red barrels, leads to the end boss. The doorway to the right, directly in front of where you entered, leads to the optional second boss, so head that way.

In this room, there’s a statue illuminated by a lamp. Hit F to rotate it and warp into the Seepage Zone. Continue down the long tunnel, where you’ll find a ladder at the end that leads to a large room with six statues. In between them, reflected in the water, is one of Once Human’s giant Deviations, but it’s not actually in the room. You’ll need to solve the puzzle to help the boss cross over so you can take it out.

Solving the puzzle in Once Human’s Securement Silo Theta

The solution to the puzzle in Silo Theta is straightforward once you understand what to do. Like the statue at the entrance to the Seepage Zone, these all have “Rotate” prompts. Turn each statue so that it matches its reflection in the water.

This will summon the giant Deviation into the room with you. This boss has a glowing blue bump on one of its legs, clearly a weak point. Shoot the lump to stun the creature, then let loose on its bulbous head. That task handled, head back up the ladder and to the statue at the entrance. Rotate it again to return to the real world, where it’s time to take out the main boss in Containment Silo Theta.

The final fight is a little tougher, as this Once Human boss summons adds. Use the pillars for cover and your Deviant to draw aggro. A couple of explosive barrels in the room will deal some extra damage to the boss. Now, with everything killed and looted, zone back out into Nalcott with your haul of goodies.


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Pam Ferdinand
Contributor - Pam's earliest memories include hours spent watching a giant ape throw barrels at a plumber. Over the years, she's grown to appreciate video games of all kinds, from AAA to indie and random bits in between.