Screenshot via Cygames EN YouTube

How to fix the resolution bug in Granblue Fantasy Versus: Rising

*cries in 3440x1440*

With monitor technology having advanced drastically over the past decade, it’s common for a modern PC game to include the most common screen resolutions, if not all of them. So, for Granblue Fantasy Versus: Rising to release in 2023 with a nasty bug restricting resolution choices to things like 1280×720, it’s unthinkable.

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Here are a couple of fixes to remedy this gross injustice.

Why are there missing resolution options in GBVSR?

While there are plenty of bugs that Arc System Works and Cygames have acknowledged, this isn’t one of them. With no official fix on the immediate way, we’re left with only a few reported options. I’ve had luck with the first on a few different machines whereas a friend was stonewalled with a sub-HD resolution no matter what. Across Reddit posts and Steam Discussions, others have also had mixed success. As such, your mileage will vary.

Fix #1

This fix is the one that worked for me and the belief is that GBVSR isn’t capable of displaying the correction options in Full Screen Mode. By changing the settings to Borderless Full Screen and relaunching the game, it loads the additional options.

  • Launch GBVSR and go to the Main Menu
  • Go to Options
  • Select Graphic Settings
  • Select Borderless Full Screen as the Display Mode
  • If this adds the missing resolution options, great! If not, continue reading.
  • Close GBVSR and relaunch it.
  • Proceed to the Graphic Settings and check resolutions again
Screenshot by Destructoid

Fix #2

This fix is one that modifies the Launch Options within Steam. By making the following adjustments, Steam forces GBVSR to open at 1920×1080.

  • Right-click on Granblue Fantasy Versus: Rising in Steam and select Properties
  • Under General will be Launch Options
  • Type “-w 1920 -h 1080” without the quotation marks and close the window
Image by Destructoid

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Christian Dawson
Christian has been playing games since he could hold a controller in the late 80s. He's been writing about them for nearly 15 years for both personal and professional outlets. Now he calls Destructoid home where he covers all manner of nonsense.
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