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How to access The Dark Horizon content in Remnant 2?

Perfect if you're just in it for the new stuff.

Since Remnant 2 places heavy emphasis on content randomization and repeated playthroughs, it’s natural that the fresh new DLC content, too, would get incorporated into the roster when you purchase it. What if you don’t want to fiddle about in old dungeons, though? Thankfully, there’s a (somewhat imperfect) fix.

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If you’re anything like me, then you’ve spent the majority of your Remnant 2 playtime mucking about in N’Erud. Its grim, post-apocalyptic sci-fi vibes are such a stark contrast to Losomn’s Victorian focus and Yaesha’s annoying red forests that it can’t help but stand out, and The Dark Horizon DLC plays into this as well. Since you’re probably very familiar with old N’Erud content by this point, though, you’re going to want to make use of Remnant 2‘s One-Shot Adventure feature, which allows you to somewhat straightforwardly enjoy the DLC content and the DLC content alone.

Screenshot by Destructoid

How to play The Dark Horizon One-Shot Adventure?

Remnant 2‘s Dark Horizon DLC offers a surprisingly concrete explanation as to what, exactly, the Dryzyr found in the Alepsis-Taura black hole. To really get the gist of what it’s all about, you’re going to want to experience as much of The Dark Horizon as humanly possible, and to do just that, you should pick the ‘One-Shot Adventure’ option. You can find it via the ‘Adventure Mode’ sub-menu when interacting with any World Stone you come across.

Now, the thing to note about One-Shot Adventures is that they are especially curated playthroughs that won’t normally occur after you’re through with them. What I mean by this is that you only really get a single playthrough of your One-Shot, and only have the ability to generate a regular Dark Horizon Adventure after you’re done with it.

The bit that makes a One-Shot special is that it only features the new bits of content that were released as part of the Dark Horizon DLC. Since all of Remnant 2‘s N’Erud content otherwise gets jumbled together and used during the campaign generation process, a regular Adventure pulls from the entire roster of content available for a given world. In practice, this means you should absolutely finish the One-Shot when you have the chance, as that’s the only way to get as much Dark Horizon content in one playthrough as possible.

None of this would be a problem if you could generate as many One-Shots as possible. This, however, isn’t the case, as only the first playthrough of DLC content in Remnant 2 will be of the One-Shot variety. If you re-write your One-Shot accidentally, you’re out of luck and have no way of getting it back. Something to keep in mind, I’d say.


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Image of Filip Galekovic
Filip Galekovic
A lifetime gamer and writer, Filip has successfully made a career out of combining the two just in time for the bot-driven AI revolution to come into its own.