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How does the Rapid Hit trait work in Destiny 2

Keep those headshots coming

A Guardian’s weapon is only as good as the perks it rolls with. Destiny 2 players have known this for some time, but how many know exactly why certain traits trump others? Beneath the cool names and flashy functions, a little understanding can go a long way. And that’s true even for a mundane-sounding trait like Rapid Hit.

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In the current Destiny 2 sandbox, almost all weapons come with two weapon traits alongside a barrel and ammo perks. While the barrel and ammo perks can help round out a weapon’s feel, the traits define play style. Though some traits are relatively straightforward, others, like Rapid Hit, benefit players more when they know how it works.

What does Rapid Hit do?

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The Rapid Hit trait in Destiny 2 is a valuable weapon perk for players who prioritize precision and efficiency in combat. This trait is activated by landing precision hits, which act as critical hits on an enemy’s weak points. Each precision hit grants a stack of Rapid Hit, improving both reload speed and stability for 2 seconds. The effect can stack up to five times.

Each stack significantly enhances stability (increasing by 2, 12, 14, 18, and 25) and reload speed (increasing by 5, 30, 35, 42, and 60). Additionally, the reload duration multiplier decreases to 0.99x, 0.96x, 0.95x, 0.945x, and 0.92x with each stackā€‹ā€‹.

Perks to pair with Rapid Hit

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  • Kill Clip: This perk provides a 33% bonus to precision damage (and 30% to body damage) for five seconds after reloading following a kill. It is especially effective in PvP.
  • Frenzy: Activated after being in combat for 12 seconds, Frenzy grants a 20% damage buff as long as the player remains in combat. This perk is valuable for extended engagementsā€‹ā€‹.
  • Headstone: This perk creates a stasis crystal at the location of an enemy killed with a precision shot, which can cause an AOE explosion and synergizes well with the stasis subclassā€‹ā€‹.
  • Firefly: Precision kills allow Guardians to reload faster and cause the defeated enemy to explode. The explosion may cause Solar damage to nearby enemies.
  • Voltshot: Reloading after a kill causes the weapon to apply Jolt on its next shot. Jolt chains Arc damage to nearby foes.
  • Kinetic Tremors: This perk creates a damaging AOE effect on enemies after players sustain damage on a target. The number of hits required to trigger Kinetic Tremors varies depending on the weapon type.

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Author
Image of Jonathan LoChiatto
Jonathan LoChiatto
Jonathan LoChiatto is a writer, editor, and creator with content across Destructoid, GameRant, SVG, and more. Jonathan is the creator of The Dorkweb podcast and continues to dabble in entertainment. When he's not streaming Destiny 2, he can be found digging into RPGs, strategy games, and shooters.