Hi-Fi Rush and developer Tango Gameworks acquired by PUBG’s Krafton

Getting the band back together!

Hi-Fi Rush developer Tango Gameworks has averted closure after KRAFTON, Inc. purchased the studio and the aforementioned IP from Microsoft.

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Announced in a Krafton press release, the PUBG publisher said it ā€œwelcomed the talented people of Tango Gameworks to their team,ā€ after an acquisition that would ā€œinclude the rights to Tango Gameworksā€™ acclaimed IP, Hi-Fi RUSH.ā€

Notably missing from the acquisition are the IPs of the studio’s previous works, Ghostwire: Tokyo and The Evil Within, which Microsoft will continue to retain at this time.

Established in 2010 by industry veteran Shinji Mikami, Tango Gameworks is no stranger to new ownership, as it was purchased by Bethesdaā€™s parent company, ZeniMax Media, that same year. In 2021, it came under new ownership again following Microsoftā€™s acquisition of ZeniMax. A sequel to Hi-Fi Rush was in the planning stages prior to – and possibly contributing to – the announcement in May that Tango would be among four studios slated to shut down.

With Kraftonā€™s commitment to ā€œmaintain continuity at Tango Gameworks, allowing the talented team to continue developing the Hi-Fi RUSH IP and explore future projects,ā€ it appears that the studio has been granted a second chance to resume work on this follow-up title.

Although studio founder Shinji Mikami left in 2023, the creative director at Tango Gameworks, John Johanas, confirmed in a post on X/Twitter that he would remain at the studio, stating, ā€œWeā€™re back, baby!ā€

Although it’s unclear how many other previous staff members will return to the company, Krafton stated that they ā€œ[intend] to support the Tango Gameworks team to continue its commitment to innovation and delivering fresh and exciting experiences for fans.ā€

No news was shared on whether the upcoming physical release of Hi-Fi Rush via Limited Run Games will be affected by this transaction, but it does not appear likely as the press release stated that ā€œthere will be no impact on the existing game catalog of The Evil Within, The Evil Within 2, Ghostwire: Tokyo, and the original Hi-Fi RUSH game.ā€

While this is an uplifting turn for the nearly-defunct studio, it is worth noting that Kraftonā€™s is not without its own track record of layoffs, with 32 staff let go from Striking Distance Studios last year after its debut title, The Calisto Protocol, fell short of sales expectations. Regardless, this is undeniably a more ideal outcome for the company than anybody could have expected, with renewed opportunity under new ownership.

This surprising turn of events offers a faint glimmer of hope to the desperate fools like myself still holding out for the Tango team to conjure up The Evil Within 3 someday. If Toys for Bob can partner with Microsoft for a new game after separating from them earlier in the year, whatā€™s stopping Tango from collaborating with Microsoft on another Evil Within title in the future?


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Author
Image of Shane Weaver
Shane Weaver
Weekend Writer - Shane fell in love with video games at an early age, growing up with every generation of Nintendo consoles - and then some. To further his obsession, he obtained a diploma majoring in Print & Online Journalism at SAIT so he could share developer stories, report gaming news, and provide insight on the latest releases. He can usually be found engulfed in another metroidvania or gathering friends together for horror game nights.