Harmonix looking beyond music games

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Outside of its 2004 EyeToy: Anti-Grav hoverboard title for Sony, Harmonix hasn’t veered far off its goals to bring music to the people. But looking forward, that could change, CEO Alex Rigopulos told us in a recent interview.

“I see Harmonix potentially evolving past exclusively focusing on music games,” he said of the studio’s future. “That’s been — for our entire history — our reason for being basically. We’ve been focused on interactive music since the company started; we’ve been focused on music games for over 10 years now.”

While Rigopulos wouldn’t go into details, he does confirm (unsurprisingly) we’re “unlikely” to see Harmonix’s take on the first-person shooter. Motion gaming, however, will likely be the creative catalyst for such projects.

“We’re incredibly creatively motivated by motion gaming,” he says. “Of course, dance games are a special intersection of music games with motion gaming. Harmonix has developed a competency and quite a passion and interest, generally speaking, in the area of motion gaming. So I think one of the things that you may see coming out of Harmonix in the future is more activity in the area of motion games.”

For more with Alex Rigopulos, including the potential for future “reinvention” of the Rock Band franchise, check our full interview.


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