Ghostrunner 2 battles AI cults, ramps up vehicular combat on October 26

The name's Jack, Jack Ghostrunner.

We got word of a sequel to cyberpunk hack-and-slasher Ghostrunner back in May 2021, and now we have a date. 505 Games set Ghostrunner 2 up as another drop in a jam-packed bucket on October 26, 2023. 

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Along with the news came a new trailer for the first-person followup, which continues the story of Jack, a veritable cyber ninja who was thought to be one of the last active Ghostrunners. The new gamescom story trailer dips its toes into what’s new this time around. This includes a quick look at the absurdly fast motorcyle and some of the vehicular combat that comes along with it. There’s also a nasty AI cult to contend with, which doesn’t sound too divorced from reality.

Ghostrunner 2 features a totally revamped progression system, with new abilities and paths available. According to 505, the sequel hopes to be more approachable to both new and experienced players alike. There’s also a new block and perfect parry system, for those who pride themselves on their flashy CQC skills. It sounds like there’s more freedom in the encounters and exploration, too, particularly when it comes to taking on bosses.  

Ghostrunner 2 motorcycle screenshot
Screenshot via 505 Games

Rev ’em up

Those looking to pick up Ghostrunner 2 when it launches can dig through a few pre-order options. The $39.99 Base Edition is both physical and digital, and the $49.99 Deluxe Edition and $69.99 Brutal Edition are digital. Picking up the Brutal Edition grants access to the sequel two days early on October 24. There’s also a Season Pass with a new mode and four asset packs, a bonus animated skin and a motorcycle skin. If there’s a way to make my motorcycle look as ridiculous as possible, count me in. 

Ghostrunner 2 will dash to PlayStation 5, Xbox Series X|S and PC when it launches on October 26.


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Joseph Luster
Joseph has been writing about games, anime, and movies for over 20 years and loves thinking about instruction manuals, discovering obscure platformers, and dreaming up a world where he actually has space (and time) for a retro game collection.