Eddy in Funko Fusion
Screenshot by Destructoid

Funko Fusion gets first post-launch patch, fixing troublesome early bugs

Getting closer to 'polished'

Funko Fusion was off to a rocky start post-release, with a delayed arrival on Steam and end-game achievements given out at record speed muddying the occasion, and that wasn’t all that went wrong. 

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I can attest to the number of bugs present in Funko Fusion as soon as it was released, too. I got stuck inside Moulding Machines and had to restart multiple times, couldn’t play as the DLC characters that were promised when pre-ordering, and faced a long list of other bugs. 

Just three days post-launch, 10:10 Games have fixed a lot of the major issues in Funko Fusion’s first patch. However, one thing that hasn’t been fixed just yet is the achievements bug, but 10:10 says that it’s working hard to get that one resolved. When it’s fixed, achievements that haven’t been fully earned will once again become locked.

10:10 Games are working
Screenshot by Destructoid

The issues that have been resolved were much more pivotal to the survival of Funko Fusion, and will hopefully prevent any unnecessary level restarts, making the game much more of a joy to play:

  • Fixed an issue causing DLC characters to be unavailable
  • Fixed an issue causing players to get stuck a Moulding Machines 
  • Fixed an issue preventing players from unlocking Hammond after collecting 42 fossils

10:10 also states that various other crashing and instability issues have been fixed, although they didn’t go into detail as to what those issues were. 

Regardless, it’s nice to see that the developers are on the ball and quickly fixing the worst of the issues. I can deal with getting end-game achievements with little effort, but having to entirely restart a world because I got hard locked in a machine is less easy to swallow. 

With Multiplayer due to be added in October, 10:10 will hopefully continue to work on the single player mode until then. We’re one step closer to the ‘polished’ single player mode that we were promised in the pre-launch developer update. There are still areas that need work, but this is a step in the right direction. 


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Author
Image of Paula Vaynshteyn
Paula Vaynshteyn
With her first experience of gaming being on an Atari ST, Paula has been gaming for her entire life. She’s 7,000 hours deep into Final Fantasy XIV, spends more time on cozy games than she would care to admit, and is also your friendly resident Whovian. Juggling online adventuring with family life has its struggles, but she wouldn’t have it any other way.