Test Your Metal is still due in June
There’s a small Fallout 76 patch out this week, which, naturally, addresses a ton of bug fixes amid some general alterations.
Dubbed update “1.6.4.31,” (man this game has a lot of patch notes!), it clocks in anywhere from 1.6GB on the low end to 9.1GB on the high end, depending on your platform. Fixes include addressing a VAT bug that turns your screen black (that’s good!) while using melee attacks in third-person, “frozen and unresponsive enemies,” and several quest glitches. It’s good that these are being addressed, but it’s wild how many bugs can still pop up years later.
This is all a prelude to Test Your Metal, which is still due in June. If you want, you can test the update in the PTS (private test server) now: but remember that the entire PTS process will be changing soon. As a reminder, the full Fallout 76 transition FAQ can be found here, which answers questions regarding the PTS, transfer, and memberships.
Fallout 76 small patch – Update 1.6.4.31
BUG FIXES
ART
- Weapons: The Silver Shroud Tesla Rifle paint now correctly applies to the Charging Shotgun Barrel mod.
C.A.M.P.S & WORKSHOPS
- Exploit: Fixed an issue in which cheaters could place NPCs in the game world.
- Lights: The Diner Wall Light now correctly plays a sound effect when toggling it on and off.
- Structures: Wires can now be attached to the power connector on the Firewatch Tower.
- Structures: The Red Backwoods Bungalow now has an accompanying door, which can be found in the Doors tab in the build menu.
- Structures: Players can now correctly place Blueprints that contain the Charleston Fire Station.
- Walls: Wall Décor items, like Pennants, Frames, Posters, Signs, and etc., no longer clip into Enclave C.A.M.P. Walls.
CHALLENGES
- World: The requirements for the “Complete Different Daily Quests” World Challenge have been reduced from 23 to 22, and it can now be correctly completed.
COMBAT
- VATS: Melee VATS attacks while in third-person view no longer cause the player to encounter a black screen.
ENEMIES
- General: Addressed instances where enemies could sometimes become frozen and unresponsive.
- Wolves: Fixed an issue that could prevent Wolves and other dog-type enemies from attacking the player.
EVENTS & QUESTS
- Public Events: Using the World Activity Tracker to Fast Travel to a Public Event that the player is already participating in no longer causes them to be removed from that event.
- Public Events: Players now correctly join an active Public Event when walking into the event location.
- Lode Baring: The quest tracker no longer persists on-screen after completing Lode Baring.
FALLOUT WORLDS
- Relaxed Building Restrictions: Setting the snapping toggle to “Collide” now correctly allows placement of C.A.M.P. objects without encountering “intersecting object” errors.
ITEMS
- Armor: Fixed an issue that caused Thorn Armor’s bleed effect to stack unintentionally. To help account for this change, the bleed effect now deals five times its previous damage.
- Exploit: Addressed an exploit that could cause a weapon to deal more damage than intended under certain circumstances.
- Exploit: Addressed an exploit in which players could obtain certain magazines repeatedly from the same location.
- Headwear: The Captain Cosmos Helmet now correctly prevents damage and disease from airborne hazards.
- Melee Weapons: VATS attacks using automatic melee weapons, like the Ripper, now correctly progress the critical hit meter.
- Ranged Weapons: Missile Launchers now correctly take condition damage from use, and they are no longer unbreakable.
- Ranged Weapons: Alien Blaster and Alien Disintegrator projectiles now correctly impact objects and terrain.
LOCALIZATION
- Animation: Addressed an issue that could cause water sources to appear to stop flowing when playing Fallout 76 in a language other than English.
NPCS
- Allies: Allies no longer continue to appear as though they have a weapon drawn after leaving combat.
PERFORMANCE & STABILITY
- Client Stability: Fixed a client crash that could occur when using VATS melee attacks in third-person view.
- Client Stability: Fixed a client crash that could occur when rapidly scrapping and storing objects in a C.A.M.P. that had reached the maximum build budget.
SOUND
- Keyring: Added sound effects that play when opening and closing the Keyring in the Pip-Boy.
- Grenades: Excess sound effects no longer play when drawing a weapon with certain types of grenades equipped.
- Sirens: Toggling a Siren on and off repeatedly no longer causes its sound effects to stack.
USER INTERFACE
- Nearby Corpses: Lengthy enemy names are now spaced and sized more appropriately in the Nearby Corpses menu.
- Photomode: Dr. Zorbo themed poses are once again available for use in Photomode for players who earned them during Season 7.
- Photomode: Adjusted the Photomode pose list so that pose titles and animations are back in sync.
- Scoreboard: On consoles, the player’s current Atom balance now updates immediately after purchasing Ranks via the “Rank Up to Here” button on the Scoreboard.
- Scoreboard: Fixed an issue that caused the “Rank Up to Here” button to remain greyed out after purchasing Atoms.
- Settings: Using the “Defaults” button in the Display options menu now correctly reverts Display settings to their default values.
Published: Apr 13, 2022 11:30 am