Extroverted dorks and N64 dreams with Cassie Chui

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Electronic Super Joy designer tells all

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Last week’s Sup Holmes (now on iTunes) was a real barn burner. Cassie Chui lit up the screen with her effervescent personality and passion for game design. She decided at the early age of eight that game development was in her future. It was the N64 that did it to her, though what part she would play in game creation remained unclear for many years.

It wasn’t until a game design theory class in college that Cassie’s path was solidified. We didn’t get to it in the actual interview, but I asked her after the fact what it was about this class that made her sure that game design was her passion. She told me “…that Game Theory class helped me discover that what I really wanted to do in games was create ‘fun’ for another person. The prospect of being able to create an experience like that for other people was really what drew me into game theory and game design.” So this person wants to dedicate her life to helping you have fun, even though she doesn’t even know you! How nice is that?

Answer — Pretty darn nice.

We talked with Cassie about a whole slew of other topics, like her internship at Untold Entertainment Inc (creators of Sissy’s Magical Ponycorn Adventure), her love of League of Legends, Animal Crossing, Monster Hunter, cosplay, and of course, the wild ride she’s taken with Michael Todd and company towards creating Electronic Super Joy (now on Steam Early Access). Thanks again to Cassie for joining us, and tune in this Sunday at 1pm PST/4PM EST when we welcome Jeff Luke (Regular Show: Mordecai and Rigby in 8-Bit Land) to the program. It’s the beginning of WayForgust! Expect at least one musical number. 

PS- I’ll be giving away a code or two for Electronic Super Joy (digit by digit) in the YouTube comments, so keep an eye peeled!


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Jonathan Holmes
Destructoid Contributor - Jonathan Holmes has been a media star since the Road Rules days, and spends his time covering oddities and indies for Destructoid, with over a decade of industry experience "Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes