It’s a fun word to say
I donāt know how Steel Empire snuck up on me, but I had never heard tell of it until I held the Genesis clamshell case in my hands. A horizontal shoot-āem-up where you can pilot a blimp? Get out of my dreams and into my Genesis. However, I later learned that Steel Empire had been ported to 3DS and then to PC. Our boy, Chris Carter, even reviewed it back in the day. Since I was an avid reader of Destructoid at the time, I probably saw it, but it didnāt connect.
So, here I thought I discovered some lost gem of the Genesis library, and really itās been in circulation this whole time. Ah well, itās not some sort of competition. If it was, I would have so many participation trophies.
Rigid airship
Steel Empire is a 1992 game by Hot-B. Hot-B was the developer responsible for Hoshi wo Miru Hito, which was a Japan-only release that achieved the reputation of ākusoge no densetsuā or ācrap game of legend.ā Despite this, they were never really considered a bad developer. They had some success in the fishing genre, and previously created Insector X on the Genesis. Most developers have their off days. Just ask John Romero.
Truth be told, and blimp aside, Steel Empire is more of a mid-tier shoot-āem-up. I could name, off the top of my head, a number of better shooters that came out before and around the same time as Steel Empire. Thatās fine because Iāve played those a bunch, but not as much Steel Empire. Itās not like thereās only room to play one shoot-āem-up. How long does the typical game in the genre actually run? Like, an hour, tops?
What I like about Steel Empire is that thereās an earnestness about it. It doesnāt feel like an all-in effort. It wasnāt made by veterans of the industry. Steel Empire isnāt Raiden. It just is. It has a vision, and it shoots for it. Comparing it to other games in the genre doesnāt seem useful because it doesnāt seem to be trying to compete. However, Iām going to do that anyway to let you know how excited you should be to try it. You should be medium excited.
Emperor Lenny
Steel Empire tells the story of an evil empire thatās kicking everyoneās ass until its neighbor decides to stop them with their wicked blimp. Pretty much every shooter tells the story of someoneās cool, cool spaceship, but Steel Empire is the only one thatās, like, āAw, check out our awesome blimp.ā I donāt really know what makes this blimp so special, but it is definitely better than any of the rigid airships that the enemy can throw together. It is absolutely the best lighter-than-air combatant in the sky.
Thereās a plane too, which has different stats. Itās actually a good idea to pick it for certain stages. Itās kind of neat, but itās not full of hydrogen, so that sucks.
You then go through a series of stages that has you pushing back the Motorhead Empire. You start off by kicking them out of your territory, and then you invade theirs and go for their emperor. Itās kind of a neat bit of cohesion that builds as you go. Most shoot-āem-ups donāt really tell much of a story, so itās sort of fun that thereās a whole narrative arc to Steel Empire, as simplistic as it is.
The downside is that they chose to present all the cutscenes in a way thatās supposed to emulate the flicker of a projector. This might have looked okay on a CRT back in the day, but on any modern display, itās a good way to ruin an epilepsy suffererās night.
Going all Hindenburg
The actual gameplay is rather straightforward. You try to get from the left side of the level to the right while losing as few lives as possible along the way. The levels are nicely varied, and the pixel art is fine. Power-ups are linear, but you get to keep everything but your options (little floaty balloons that shoot alongside you) when you die. You keep leveling up, and Iām not sure if it actually caps out. Eventually, you stop getting more bullets, but itās hard to tell if your shots become more powerful.
There’s also a health bar, which is somewhat unusual for the genre. You can take multiple hits before going all Hindenburg, and the amount you have each life is increased as you gain levels. You can also grab dropped items that will refill your bar. The plane has, by default, less health than the blimp, which makes sense because that sort of airplane is usually made of canvas, while a blimp is made of blimp.
If thereās one major downside to Steel Empire, itās that the Genesis version suffers from severe slowdown when things get messy on screen. Itās noticeable, but I donāt personally mind. I bring it up because slowdown is one of the biggest sins a shoot-āem-up can commit to some people, so it sounds like an important detail.
If thereās another major downside, itās the repetition toward the end. Certain sub-bosses repeat with only minor differences, so while the background action may change up constantly, things can get kind of repetitive where it really matters. Like most shoot-āem-ups, Steel Empire is a rather short experience, so it doesnāt get too stale, but it does diminish its climax.
I’ll say it again: Blimps
I was somewhat surprised to see that Steel Empire had received multiple ports. Iām not saying it isnāt deserved. I believe that every game, regardless of quality, should be available and playable in perpetuity. Itās just that there are plenty of other games less obscure than Steel Empire that have never been renewed for later hardware.
However you choose to do it, Steel Empire comes recommended if you enjoy fun or blimps. Or both. Just donāt come in expecting it to set your hydrogen alight because it probably wonāt do that. It isnāt Raiden. The only thing that could be better than Raiden is Raiden but with a blimp.
For other retro titles you may have missed, click right here!
Published: Dec 23, 2022 03:00 pm