Bloxels is a tactile tool for building video games

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I kind of wish I were a kid today

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As a kid, I loved playing with blocks, and I loved playing video games. I think the combination of the two is at least partially why Minecraft is so popular with kids these days. Well, here’s another product that I wish existed when I was a kid. Bloxels lets users build physical maps on a 13×13 grid and then translate them into video game levels.

The first of the games to use this is an action role-playing game called B.R.A.V.E. Squad. On its own, it looks fairly standard, if not a little dull, but the real draw is in the interaction between building a physical thing and having it show up in a virtual space. There is just something special about creating and arranging with one’s own hands and seeing the immediate results of that.

Bloxels is currently on Kickstarter with about $25,000 pledged of its $40,000 goal. I’m holding out hope that it catches on in some way and we see some really cool games come out of it.


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Image of Darren Nakamura
Darren Nakamura
Darren is a scientist during the day. He has been a Destructoid community member since 2006, joining the front page as a contributor in 2011. While he enjoys shooters, RPGs, platformers, strategy, and rhythm games, he takes particular interest in independent games. He produced the Zero Cool Podcast for about four years, and he plays board games quite a bit when he can find willing companions.