BO6 sniper
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Best Movement Settings in Black Ops 6

Master mobility with these movement settings.

Mobility plays an enormous role in Call of Duty: Black Ops 6, especially with the new Omni-movement feature added with its release. Thus, having the right movement settings toggled can make all the difference in outplaying your opponents.

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Best Settings for Smooth Movement in Black Ops 6

There are a slew of settings to play around with in the Movement menu within Black Ops 6, and many of them are going to be up to your preference whether or not you decide to use them. However, the ones I’m about to recommend make for smooth, precise gameplay, letting you focus much more on the shooting and less on the technicals of mobility.

For your clarity, I’ll walk through each of the important settings and offer you my recommendation.

Intelligent Movement

This section deals with the automation of simplistic movements such as Sprinting and Mantling.

Sprint Assist

This setting lets you control how you want to initiate a Sprint. I recommend turning this setting Off since Sprinting can be initiated manually with its dedicated control scheme, which gives you more agency on when and where it is activated. This is valuable as you do not want to always be Sprinting at full speed in volatile situations where you need to have your gun up and ready. You don’t need to deal with any of its sub-settings when the core one is set to off.

If you’re playing with a keyboard and mouse, then there is a use case where you can set this setting to Tactical Sprint Assist to perform the new omnidirectional Dive behavior much more easily. This will make it so that when initial movement in any direction, you will automatically go into a Tactical Sprint without further input. Thanks to this, simply pressing Dive will Dive you in the direction you wish without having to have to press the Sprint button. The trade-off here is that you will have less general access to Hipfiring, which can be a determinant.

Mantle Assist

Mantle Assist lets you automate the ability to climb over low obstructions. Definitely leave this setting off, as with it toggled on, you will climb over obstacles anytime you touch one that is climbable. This can easily disrupt your flow of combat, especially in the midst of a shootout near stairs or similar locations.

Operators with SMGs
Image via Activision

Crouch Assist

Crouch Assist, when toggled on, will automatically crouch you when you get close to high obstructions with space below. You absolutely want to have this off, as, like with the above-mentioned settings, you don’t want to have this sort of movement automated due to agency. There are times when you don’t want to crouch but are near places where crouching will let you transverse.

Corner Slice

Corner Slice is a new mechanic introduced with Black Ops 6 that will automatically ‘lean’ your character around corners when you’re ADS (Aiming Down Sights). This option is entirely your preference as, despite its appearance from your perspective, it has no noticeable effect on gameplay. Thanks to testing, it is arguably cosmetic in nature, as players looking toward you while you perform a Corner Slice will not see the lean effect occur.

Peeking with C9 in a Black Ops 6 match
Screenshot by Destructoid

Movement Behaviors

These settings determine how you manually activate all of the possible mobility maneuvers available to you in Black Ops 6.

Crouch Behavior

Agency is the most important aspect when it comes to movement, and that remains the case for Crouching as well. I highly recommend you set this setting to Toggle, as it means you have less to press for the same results. Toggle is ideal because you need to be able to smooth initial Sliding, which is done when Crouch is either held down or Toggle by a key press while Sprinting. It is extremely cumbersome to Slide when you’re forced to hold down the Crouch key.

Prone Behavior

Like Crouching, you want to be able to simply press the ‘Prone’ button and remain as such without needing to hold down additional keys. Diving, a new mechanic introduced in Black Ops 6, requires the Prone maneuver to be initiated while Sprinting. Once more, you don’t want to hold down several keys to initiate what should just be a simple movement. Set this to Toggle if it isn’t already.

SCUD in Black Ops 6
Screenshot by Destructoid

Sprint/Tactical Sprint Behavior

With the Sprint button, you can set it to either Toggle or Hold. Set this setting to Toggle, because using Hold will require you to hold an additional key input to activate Tactical Sprint. This will make you slower to react to the actions of other players. Toggle Sprint can be canceled at any time with a simple ADS input.

Sprint Restore

Keep this setting set to On, as it allows you to keep sprinting after performing any other mobility action. Turning this off will slow you down as you’d need to initial a Sprint every time you perform a movement behavior (Dive, Slide, etc…).

Slide/Dive Activation

Slides and Dives inherently use different inputs to perform during a Sprint, but this setting allows you to tie both together, separating the actions by how you input them (Hold vs Tap). Set this setting to Independent so that you don’t accidentally perform the wrong mobility behavior when it counts.

The Kompakt 92 in action - Black Ops 6
Screenshot by Destructoid

Combat Behaviors

These settings influence how you utilize combat-related mechanics and mobility.

Aim Down Sight Behavior

This setting adjusts how you want to enter ADS mode, with both a Toggle and Hold option available to you. I highly recommend you set this to Hold because entering ADS and exiting is something you want to be able to do with a single press. If you set Toggle on this setting, you will require two inputs to accomplish the same effect, effectively slowing you down. Not good if you’re trying to be competitive.

Dedicated Melee Weapon Activation

Unique to Black Ops 6, you will always have a melee weapon that can be equipped. This weapon can, by default, be accessed by holding down the melee button. However, this is incredibly slow and not viable if you intend to make use of your melee weapon unless you change this setting to Dedicated Keybind. This allows you to set a specific key for swapping to melee, which happens instantaneously when you press it.

Quickscope in Black Ops 6
Screenshot by Destructoid

Weapon Mount Activation

Despite popular belief, Weapon Mounting is an incredibly strong mechanic that is not often used by the player base in Black Ops 6 or Call of Duty in general. Whether you decide to take advantage of it is your preference, but if you do, make sure this setting is set to Toggle so you don’t need to hold the key down once you’ve found a location to set up shop. There is also some viability in setting this to Hold instead if you intend to make use of Weapon Mounting in short bursts, as you are technically faster if you do.


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Darrus Myles
Darrus, a seasoned guide writer and indie developer with nearly a decade under his belt, plunges into the gaming realm like a knight charging into battle (albeit with a trusty keyboard instead of a sword). With RPGs as his domain, he fearlessly slays industry challenges, turning every obstacle into XP for his quest to game domination.