Arkane co-founder’s studio is revealing more about its new game soon, and fans of first-person immersive sims should pay attention

Dishonored fans, rejoice!

The co-founder (and former president) of Arkane Studios, Raphael Colantonio, has revealed that his new studio, WolfEye, will be showing off its first-person immersive sim in short order. Its presumptive inspirations? None other than Dishonored and Prey (the 2017 title, specifically), which suggests something big is happening.

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Having worked on Arx Fatalis, Dark Messiah of Might and Magic, Dishonored, and Prey, Colantonio has a huge amount of pedigree when it comes to true-to-form ImSim titles. Heck, Dishonored stands out as a prime example of the niche, even today. Now, there are multiple reasons why this announcement from Colantonio is important; not the least of which is that his last game, Weird West, was a top-down immersive sim, which not everyone was a fan of.

Raphael Colantonio promises to reveal his next first-person ImSim very soon

As good as Weird West might’ve been, it’s a simple statement of fact that it didn’t necessarily attract the same audiences as Colantonio’s prior projects, such as Dishonored. That’s why it’s not too surprising to hear him pointing out that fans of his prior first-person work should perk up in the coming days. More specifically, while Colantonio’s first tweet suggests that a broad reveal might be happening soon, he explained later on that WolfEye Studios is currently in the stage of showing the project to publishers.

It’s still likely to be early days for WolfEye’s mystery project, then, but this should be exciting news for ImSim fans regardless. Colantonio has basically had his finger on the pulse of the niche from the very beginning, and the fact that even Weird West sticks closely to this pedigree should be a good sign of what’s to come.

Of course, it’s not just Colantonio and WolfEye Studios that are carrying the ImSim torch forward nowadays. Arkane Studios – the Lyon chapter – is still up and running, but indie productions like Hyperviolent, Streets of Rogue 2, Gloomwood, and many others are doing something similar as well. Each of these games interprets the immersive sim feature set in its own right, of course, but there’s more to choose from in this space than ever before… as long as you can stomach Early Access projects, at the very least.


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Image of Filip Galekovic
Filip Galekovic
A lifetime gamer and writer, Filip has successfully made a career out of combining the two just in time for the bot-driven AI revolution to come into its own.