Vote in Backlog Series 18: Fun for the Whole Family

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Things got a little … adult at times during our previous series of Backlog. My own foul response to the challenges of playing Parasite Eve II when paired with the unusually salacious dialog (helped in no small part by my desire to make Kyle come off as a serial something or other) has made me feel the need to take a shower and wash the filth off.

So for our next series, we’re going to venture into the some more lighthearted fare. That doesn’t mean that there isn’t a little subversion to be found here and there. Check out the list and make your selection in the comments. Backlog returns Monday at 8pm Pacific with the whole new series on Destructoid’s Justin.tv channel.

Kameo: Elements of Power
Kameo: Elements of Power
Developed by Rare
Released on November 7th, 2005

Microsoft had a lot riding on their acquisition of Rare for a then record-breaking price of $375 million.Kameo: Elements of Power is the first of two launch titles developed by Rare for the Xbox 360 (the other being Perfect Dark: Zero) and almost certainly the title most aimed at a youth market out of all the games available for the console at that time. 

Age is almost never kind to launch titles and I already wasn’t too terribly interested in it back in 2005. There is some clever play at work, however, as Kameo changes forms both for advantage in combat and to solve puzzles and I hear it’s a pretty short ride on the whole. 

3D Dot Game Heroes
3D Dot Game Heroes
Developed by From Software
Released May 11th, 2010

Apart from The Legend of Zelda: A Link to the Past and Alundra, both of which I’ve completed multiple times, the genre of adventure games which 3D Dot Game Heroes is a love letter to is one I routinely fail to finish. They either run on too long or, well, they’re the same thing I’ve seen a dozen times before in otherZelda clones.

3D Dot Game Heroes has a lot of charm going for it, which may help to push me along. And then there’s you guys of course. And I suppose with a game like this, there could be some opportunities to play with some rather creative designs on a nightly basis. Food for thought.

Pikmin 2
Pikmin 2
Developed by Nintendo
Released August 30th, 2004

The most adorable gangbang ever to grace a screen, the Pikmin series is rabidly loved by people. I love swarming games of its type where you direct these large masses of characters around the screen (see also: Overlord) and Pikmin 2 is the pinnacle of that gameplay to a large audience.

I have never finished more than an hour of it and that is a crime in some municipalities, I’m sure. Captain Olimar is ready to go if you are.

A Boy and His Blob
A Boy and His Blob
Developed by WayForward
Released October 13th, 2009

I’m a big fan of David Crane’s original A Boy and His Blob: Trouble on Blobolonia conceptually, but the execution of that particular title makes it hard to love. That’s why I was so excited to watch the development of Wayforward’s take on the unlikely paring of metamorphic alien and jellybean-packing tyke. 

It’s one of the cutest games made in recent memory and I had quite a bit of fun in the brief bit of time that I’ve spent playing it. One on the list I’m very much looking forward to enjoying in earnest.

Mystery Game
Mystery Game

Finally, we have the Mystery Game. Don’t make the mistake of choosing this for curiosity’s sake, as people have clamored before to know what it was and groaned when they learned. The intent here is to select the Mystery Game if none of the other games appeal to you, so voting for it just because you want to know what it is is kind of a dick move

If the Mystery Game is not chosen, it’ll roll over into the next series where it will continue to be a mystery.

There you have it. Make your selection in the comments below and get ready for a whole new series of Backlog!

 


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