Darksiders II: Deathinitive Edition

Darksiders II: Deathinitive Edition upgrades to Xbox Series, PS5 on October 15

Free upgrade incoming for those with previous-gen versions.

Darksiders II: Deathinitive Edition is nearly 10 years old at this point, but it’s finally making its way to current-gen consoles. THQ Nordic announced plans to release the PlayStation 5 and Xbox Series X|S versions on October 15, 2024. 

Recommended Videos

You’ll be able to hop back in Death’s ethereal saddle for $29.99. Those who already own the PS4 or Xbox One versions, however, can snag Deathinitive Edition as a free upgrade. For everyone else, there’s a half-off discount in place for pre-orders until October 14. 

Previewed below, the PS5 and Xbox Series version of Darksiders II adds 4K resolution, ray tracing, and enhanced lighting. There are also haptic feedback features in place for PS5’s DualSense controller, and both versions have improved loading times. 

Darksiders II was fantastic when it debuted on PC, PlayStation 3, and Xbox 360 way back in 2012, and the upgraded edition has been a great way to play for nearly as long. Beyond the upgrades unique to current consoles, Deathinitive Edition adds in all the downloadable content and some fine-tuning to the loot distribution and game balance. Other aspects — including character, and environmental visuals — have also been tweaked since the initial launch. 

Most of all, I respect THQ Nordic for sticking with a title as silly as Deathinitive Edition for so long. Hopefully, the game itself holds up better than the name in 2024. I’ve been itching to dive back into this series for a while now, so this is as good an excuse as any to do so.  


Destructoid is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Joseph Luster
Joseph Luster
Joseph has been writing about games, anime, and movies for over 20 years and loves thinking about instruction manuals, discovering obscure platformers, and dreaming up a world where he actually has space (and time) for a retro game collection.