helldivrers running from toxic cloud in helldivers 2
Image via Arrowhead Game Studios

Helldivers 2 fans fear a hidden nerf could ruin all promised buffs in next update

What's the catch?

Helldivers 2 fans are getting daily updates about buffs coming to the game in its 60-day update. However, no matter how positive these buffs might seem on the surface, most fans can’t let their guard down as they’re worried about the sneaky, hidden nerfs that might be in the same update.

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Leading up to the release of the 60-day update for Helldivers 2, so called because it comes 60 days after the Escalation of Freedom update that nerfed the game into a state players weren’t happy with, developer Arrowhead Game Studios is sharing one of the update’s buffs every day. However, fans on the game’s subreddit can’t help but feel skeptical about the update, given that all the previous ones have featured some sort of hidden nerf.

Warily welcoming wonderful buffs

helldivers shooting a flamethrower at terminid in helldivers 2
Image via PlayStations YouTube

User John_Doe_MCMXC has made the post that I resonate with most when it comes to the upcoming 60-day update for Helldivers 2. It’s a little bit of fun, but also gets right to the heart of the matter that we shouldn’t really celebrate this update until we’re experimenting with all the weapons once it’s live.

UmbreonQueen7 follows up with what I think everyone’s reaction to the update right now should be. “This is a good mindset to have. Until the devs actually keep their word and make changes, weā€™re still stuck on square one.”User Dry_Librarian_2087 has made a similar post that fans identify with.

With this post, fans are also discussing how the game should be updated in the future. Ultimately, they want weapons to feel great again with this update. That’s always been the problem that fans have had with nerfs, because they make the game feel artificially difficult. Once weapons are back in a good place, fans welcome higher difficulties with even more insurmountable odds than Super Helldive mode.

User Wvtarheel said as much in their comment. “I think people will be complaining because this round of changes may make things a bit too easy. But, after they get the weapons feeling great, they can add difficulty 11, 12, go even higher. And let the challenge come from the difficulty you choose instead of the challenge coming from so many guns feeling so weak. That’s the way forward in my opinion. But you are right, some people will complain no matter what.”

Other fans like TheGoonKills are just happy that buffs are on the way. In their post, they and other fans celebrate the recent revelation that the Railgun will once again obliterate pretty much anything you so much as point it at.

I am with the majority of players when it comes to the 60-day update. I know it’s needed, but I’ll wait until it’s live before I say whether it’s a good or bad thing for the health of Helldivers 2. I still log in and have a great time with the game, but you can definitely feel that there are fewer players on the servers.

I hope that once the weapons are back to where they should be to get the player base back in after their holiday in Warhammer 40K: Space Marine 2, we can return to defending Super Earth together again. More challenging difficulties and even a new enemy faction are always welcome additions, but there’s no point in new content while players are unhappy.


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Author
Image of Jamie Moorcroft-Sharp
Jamie Moorcroft-Sharp
Jamie is a Staff Writer on Destructoid who has been playing video games for the better part of the last three decades. He adores indie titles with unique and interesting mechanics and stories, but is also a sucker for big name franchises, especially if they happen to lean into the horror genre.