Image via Skyblivion mod team

Skyblivion shows off a new batch of classic quests for a top tier nostalgia trip

It's Skyrim in Oblivion! Or was it Oblivion in Skyrim?

It’s almost hard to believe it’s been such a long time coming, but Skyblivion is still well on its way to hit its targeted 2025 release window. If you have any doubts, the brand-spanking-new 20-minute gameplay video showing off Skyblivion quests is almost guaranteed to clear them right up.

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Mirroring last year’s 20-minute gameplay showcase almost to a T, the latest Skyblivion gameplay video is all about those classic TES 4: Oblivion side-quests that many of us know and love. The two featured quests, specifically, are the Killing Fields and Fingers of the Mountain, and the gameplay shown off here is bound to send you for a nostalgic loop if you remember playing the Bethesda classic back in the late aughts.

Watch 20 minutes of brand new Skyblivion questing gameplay

News about Skyblivion has been coming out for a very long time now. We’ve got articles discussing the Skyblivion team’s progress here at Destructoid that are almost a decade old, if you can believe that, and we’re still roughly a year out from the mod’s release from the look of things. Yet, it’s hard to argue against the developer’s progress, as can plainly be seen in the video featured above.

If you’re anything like me, the odds are good that the gameplay shown here is precisely what you remember Oblivion looked like in action. Well, I can safely assure that this is in fact not the case. Sure, even Skyrim – which Skyblivion uses as its baseline, tech-wise – is old in the tooth by now, but by golly is it a substantial upgrade to Oblivion‘s now exceedingly wooden combat, for example. Two things, in particular, root Skyblivion into the same fantasy as Oblivion once targeted: the fact that the mod lifts the original game’s voice-work as-is, and the fact that the modders are working hard to simply re-envision the same art and feel as Bethesda once worked with.

This makes Skyblivion ridiculously true to Oblivion, to the point where you might be hard-pressed to even define specifically what’s different about it. Yet, but Skyblivion next to Oblivion, and it becomes plain as day that the mod is a huge upgrade in every meaningful way. Can you tell I’m excited about the mod yet?

Though there’s absolutely no shortage of ridiculously promising mods in active development for Bethesda mainline RPGs, some of them do end up coming out in the end. There’s the acclaimed Enderal: Forgotten Stories mod for Skyrim, for one, which is available as a standalone Steam download for all owners of The Elder Scrolls 5, but also the recently released Fallout: London, which was built on top of Fallout 4. These projects take a long while to develop, but they do end up coming out in the end. And, if we’ve being honest, the team behind Skyblivion is nothing if not dedicated at this point. Now, what about Skywind


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Image of Filip Galekovic
Filip Galekovic
A lifetime gamer and writer, Filip has successfully made a career out of combining the two just in time for the bot-driven AI revolution to come into its own.