Accommodating for ten players is a tricky task, and although most games out there are social deduction or card games, they do make for some fantastic game nights. Here are some of the best board games for ten players.
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Take 5
Take 5 is a simple yet unpredictable card game that’s easy to suggest to a large group. It does require some surface area, but it’s easy to teach and fun to play.
A maths game all about playing into rows of ascending cards, players will need to be strategic with their card choices so they don’t play a number that’s lower than any rightmost card and isn’t the sixth card of any row. Collecting cards equates to points in Take 5, so you’ll need to play strategically.
Take 5 can be taught in a few minutes and can be enjoyed for a while longer, although with ten players, you’re in for a frantic time.
The Resistance: Avalon
The Resistance: Avalon is an exciting social deduction game for the players who will be embarking on quests, and if their quest fails, they’ll know they teamed up with someone evil… but who?
Games only last for about half an hour, allowing for a quick game, or many games, that will cater to everyone in the group. What makes The Resistance: Avalon much more interesting is that one player will know of all the evil players but cannot just identity them, as the good guys will lose if they’re revealed.
In a tumultuous battle of good and evil, every one of your players will have influence over the fate of the land.
Wits and Wagers Party
Wits and Wagers Party is a hilarious party game that’s all about who you know, not what you know. The questions will all have numerical values, and players will either have an answer for the question or will bet on someone else’s answer.
This balance of gambling on another answer instead of providing your own allows confidence to be a key factor, something not usually a part of trivia games. An involved game of players guessing and betting, more questions can be added to Wits and Wagers should you get through them all.
Wits and Wagers Party allows for a lighter yet very involved party game.
Secret Hitler
Secret Hitler is my personal go-to game for any big get-togethers. it can house up to exactly ten players, and this game is the embodiment of “the more the merrier.”
A social deduction game, the players will need to figure out who’s who as the mantle of the presidency gets passed around and liberal or fascist policies are put in place. The more players, the more abilities get unlocked by enacting fascist policies, leading to murky waters and a whole lot of gaslighting.
In a social deduction game like no other, you’ll need to see through the lies and truths to figure out who’s Hitler ā and you’ll just have to make sure everyone else believes you.
Monikers
Monikers is a delightfully simple game of name-calling. Split into different teams, one player will draw a card with a famous person’s name on it. They will then have to try and describe the person so their teammates can them.
With a minute timer, teams will have to be quick to describe and name these cards to rack up the most points. The team with the most points wins ā simple.
There are many other expansions out there that add even more cards, allowing for great replayability and the ability to choose a set of cards depending on the mood.
One Night Ultimate Werewolf
One Night Ultimate Werewolf is the classic Werewolf party game on steroids. The kicker here is that all the roles get played during only one night, and everyone will have to figure out who the werewolves are. The worst part is you may not even be on the same side when the morning comes.
In One Night Ultimate Werewolf, there are many roles that the players could be, with extra roles being unused, meaning anyone could truly be anyone. Certain roles will swap cards around, and in the morning, the players aren’t able to look at their new roles.
The confusion and trying to keep track of everything is a hilarious headache, and you may end up winning if your side is swapped alongside your role. Not that you would have known.
Two Rooms And A Boom
Two Rooms And A Boom is a perfect fit for ten players, as it’ll allow for two even teams of five. This game is all about two separate teams, with each player having a secret role, with the goal being to keep the president and terrorists separate.
The moment those two players are in the same room, the terrorist will win, meaning it’s ultimately a 1v9 bluffing game where only communications in two separate rooms are all that players get. Being a purely conversational game, Two Rooms And A Boom allows for a very involved and proactive game of communications and bluffing.
Two Rooms And A Boom may not work for every group, considering the split and the commitment, but it’s a blast to play and will be tense every time you get it out.
Coup: Reformation
Coup: Reformation is another social deduction game, and one of the most popular at that. It does require the base Coup game to play, but this expansion tweaks the infamous social deduction game so that it can host ten players, allowing even more players can get in on the fun.
Coup: Reformation adds incredible value to the already great base game, with more roles that don’t just sidestep and add more stuff but roles and features that change how the game is played. If you have played Coup before, then this expansion is a natural next step.
Ten-player games will get hectic and deeply embroiled, so make sure everyone’s up for a social deduction game of this caliber.
Don’t Mess With Cthulhu
Don’t Mess With Cthulhu is (you guessed it) a social deduction game. In a lighter game with two teams, the cultists and investigators, players will either be trying to stop or summon Cthulhu.
This deluxe edition also includes the Necronomicon and Objects of Power expansion, which adds more depth to an otherwise rather simple game. With this edition, you and nine other players will be able to get caught up in a fight for or against the mighty Old One.
If you have a group of players who don’t want too complex or involved of a social deduction game, then Don’t Mess With Cthulhu is a great pick.
Dixit: Odyssey
Dixit: Odyssey is an incredibly acclaimed expansion to Dixit that makes the game available to play for ten players and is a must-try.
In Dixit: Odyssey, more cards are added to the base game, allowing for even more wonderfully bizarre cards that the storytellers will have a chance to play with. At each turn, the storyteller must describe their card well enough for only some of the players to recognize their card upon seeing it with others. If all or none of the players recognize the storyteller’s card, they’ll lose and the mantle will be passed on.
A surreal game of shifting descriptions and strange imaging, Dixit: Odyssey will have all of your friends scratching their heads and wondering how best to get their words across.
With this list of great board games for ten players, you’ll be able to pick one and finally have a good time with all your friends.
Published: Aug 17, 2024 09:30 am