Act 2 of Baldurās Gate 3 has you pass through an area called the Shadow-Cursed Lands where the darkness will eat you (or something) unless you have a source of light, such as a simple torch. Get too close to the Moonrise Towers, however, and there are only a couple of ways to protect yourself.
The one weāre discussing in particular, however, is the Moon Lantern. To be more specific, the broken Moon Lantern that you maybe picked up off of True Soul Nereās corpse (or just pickpocketed).
For clarity, if youāre wondering if you can fix the Broken Moon Lantern: yes, but not for the purpose you might be hoping for. If youāre hoping for a functional Moon Lantern, then fixing it wonāt get you one. Instead, youāll get a Shadow Lantern.
How to get the Shadow Lantern in Baldurās Gate 3
To create a Shadow Lantern, you first need the Broken Moon Lantern. Then you need to access Balthazarās room in Moonrise Towers. Youāll also need Gale in your party and a dead pixie. While you can find the Broken Moon Lantern in Nere’s pockets in Grymforge, you can also find them in Balthazar’s room.
When youāre in Balthazarās Room, take a look at the bookcase. Interact with the top-rightmost book thatās sticking out a bit. Then, take a human heart that is found in the room and insert it into the Ancient Altar. This will grant you access to Balthazarās hidden lab.
If you then interact with the ritual circle and combine the Broken Moon Lantern and the Dead Pixie. Preferably, you would do this while controlling Gale, because any other character has to overcome a hefty Arcana check.
This creates the Shadow Lantern, which is just a club. By saying ājustā a club, what I mean is that it wonāt protect you in the Shadow-Cursed Lands. It doesnāt emit light and is simply a weapon.
Iām going to be honest with you: I found this kind of disappointing. However, it is a pretty cool weapon. It only does 1d6 when wielded two-handed but grants the spell Conjure Shadow Lantern Wraith, which is a level 6 necromancy spell. Not bad.
Published: Apr 8, 2024 01:09 pm