Screenshot via Steam

The best moons to visit in Lethal Company, ranked

Lethal Travelling Agency

Do you find yourself loving Lethal Company, but also a bit puzzled at how to make the best use of your time and fake money when playing it — especially when it comes to picking out the best moons?

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Part of Lethal Company‘s fun comes from making a gamble on the map best suited for you, and by that, I mean the exomoon that offers the best ratio of challenge/possible earnings for your skill level. Lethal Company features eight different exomoons so far, so let’s hit the highlights of them all and help you pick the best possible destination for you and your ruthless Company overlords.

Screenshot via Steam

8. Vow

Vow is a pain in the ass, not because enemies are harder, but because it’s a densely vegetated place that’s often annoying to navigate. It’s not too difficult to learn your way through the foliage, but it’s not fun or cost-effective, either. Make Vow a last resort if you want the best out of your Lethal Company experience.

7. Assurance

Assurance, like its namesake, is often a safe bet on landing some kind of haul. It’s not great when it comes to fancier loot, but whatever you get there, you’ll likely get to take home safely. It’s a free moon, but I find it worse to navigate than Experimentation, a much nicer destination that’s higher on this list. This is the kind of moon you should only visit if you feel like a completionist who wants to see everything the game has to offer.

Screenshot by Destructoid

6. Offense

This is an intermediate-level moon with difficulty stemming mostly from weird terrain. Offense is free to enter, and it holds better loot than the easy moons, but the terrain is pretty nasty to navigate. I’m often stuck wondering if I should just go to an easier moon, or somewhere marked officially as more challenging.

5. Dine

Dine is Hazard Level S, meaning that players likely won’t be sitting at the dining table. This moon costs 600 credits to enter, making it the exomoon with the second-highest admission cost. It features a lot of scrap, but its difficulty, combined with the hefty ticket price, only makes it a good choice for great players who come with an equally great team. If that’s the kind of player you are, and those are the kind of friends that you have, then ignore all of my worried naysaying.

A Lethal Company player holding a present on Rend
Screenshot via Steam

4. Rend

This is when things start to get really good — Rend is a better version of Dine.

At 550 per admission and a Hazard Level A location, the scales of this moon are tipped a bit more toward the player. Getting to great scrap is easy, and the abundance isn’t much lower than on Dine. Also, even though the weather conditions might seem scary, the moon itself is rather easy to navigate, so not much to fear in that department, either. Rend is an easy mode for badasses, if that’s a thing.

Screenshot via Steam

3. March

This is the second-best free moon in the game. As the name suggests, you won’t need to be sprinting all that much around here — unless you meet a Forest Keeper when you venture outside.

The map is easy to navigate, the monsters aren’t terrible, and the amount of treasure isn’t bad — for a walk in the park. This exomoon is good for making some easy money, but the best thing about it is that it’s the best moon in the game to prepare players for the harsher moons out there.

2. Experimentation

This exomoon likely provides the most player-sided ratio of deaths to riches. As the name would suggest, Experimentation is a great place to visit if you’re already feeling like an above-average company man.

Despite what its Hazard Level B indicates, Experimentation is surprisingly friendly. It’s easy to navigate, doesn’t feature any of the worst monsters, holds plenty of easy-to-access scrap, and isn’t all that bad weather-wise. Also, it’s free, so immediately appealing when you’re in it for the bottom line.

Titan's ladder
Screenshot via Steam

1. Titan

Welcome to the big leagues. Titan is the textbook definition of “get rich or die trying”. At Hazard Level S+, you can expect every hardship in the game. Get ready for the vilest beings and the harshest and most unpredictable weather conditions, but you can also expect the best riches.

At 700 credits, Titan is the most expensive of all the paid levels, meaning that you should only venture there once you’re already confident in your skills, but it’s more than worth it if you’re a badass enough scrapper.


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Tiago Manuel
Tiago is a freelancer who used to write about video games, cults, and video game cults. He now writes for Destructoid in an attempt to find himself on the winning side when the robot uprising comes.