project: mist

Project: Mist looks like The Forest with flying whales and giant heads

It's been at least two years since I fought a flying whale.

Last time I was face to face with an aerial Moby Dick, it was in Death Stranding. Well, it’s back to the skyward trenches, apparently, because massive mammals are on the menu in Project: Mist. Developer Chicken Launcher and publisher Awaken Realms revealed the title as an open-world survival horror game that gives off serious The Forest vibes.

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Thanks to Gematsu, we know a little more about the colossal terrors of Project Mist. While there’s no release date, Project: Mist is in the works for PC and, as promised, features flying whales front and center. If that’s not too harrowing for you this Halloween season, you can see them along with other sizable threats in the announcement trailer.

Project: Mist promises “full freedom” with “no forced quest[s], no hand holding, no telling you what to do.” You’re basically plopped smack dab in the middle of a harsh world with survival as the main goal. As you no doubt noticed in the trailer, flying whales aren’t the only thing you’ll have to worry about. There are big ugly heads, nasty mouth things, and even bigger and slimier dudes? Those aren’t the canonical Project: Mist names, but they’ll do for now. 

Thankfully, it sounds like you’ll have plenty of countermeasures at your disposal. In addition to building a base and defending it from threats, you can create traps, weapons, and other essential items. There are axes, crossbows, guns, and apparently a “game-changing” Gravity Gun. It’s not clear exactly how that one works yet, but maybe we’ll learn more soon.

Chicken Launcher not included

The developer behind Project: Mist previously worked on games like 2022’s No Place Like Home. The cute, relaxing sim garnered some positive reviews, and seems as thematically distant from Chicken Launcher’s latest as possible. A Steam page is live now, so we’ll just have to wait to learn the secrets of the giant wall. 


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Image of Joseph Luster
Joseph Luster
Joseph has been writing about games, anime, and movies for over 20 years and loves thinking about instruction manuals, discovering obscure platformers, and dreaming up a world where he actually has space (and time) for a retro game collection.