Ground control to Wii fans: Space Camp shipping in June

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Activision’s Nintendo DS and Wii title, Space Camp, is hitting retail in June. Much to my dismay, I’ve learned that Space Camp is not the videogame spiritual successor to Space Jam. It does not have Michael Jordan, Marvin the Martian, Bill Murray, or the sport basketball. But it does have an astronaut of sorts — and I’m about two percent sure the Grammy Award winning film had that.

So, okay, Space Camp is about some crazy dude who wants to be an astronaut. He’s managed to get himself to the moon and your goal is to get him back by completing a variety of tasks such as “scientific experimentation,” killing aliens, shooting rocks, pooping in low gravity, and “controlling spacecraft.”

A party mode and cooperative multiplayer are, naturally, confirmed so get your waggle wrists loose in advance. Hit the break for the press release and check out the gallery for some screenshots. The game looks thrilling.

ACTIVISION PUBLISHING’S SPACE CAMP® TO TOUCH DOWN ON RETAIL SHELVES THIS JUNE

MINNEAPOLIS, MN – March 18, 2009 – Activision Publishing, Inc. (Nasdaq: ATVI) has announced the June release of Space Camp® for Wii™ and Nintendo DS™. Packed with accessible space age mini-games and multiplayer options, it’s not rocket science to launch an unforgettable gameplay session!

In Space Camp®, you begin as an aspiring astronaut in training. After rocketing yourself to the moon, you must engage in a series of futuristic, furiously fun missions in order to return home to Earth. With the help of your own robot, you will perform activities like scientific experimentation, controlling spacecraft and even defending the moon from invaders.

“What could be more fun than playing as an astronaut in a videogame?” said David Oxford, Activision Publishing. “This scenario offers a new perspective on using Wii™ and DS™ controls to craft a truly fresh, family friendly gameplay experience.”

In addition to the robust single player mode, there are several multiplayer options available on the Wii™. Cooperative Mode allows one player to control the main character while a second can interact with environment. For crews of more than two, Party Mode offers the opportunity for up to four players to take part in raucous competitive mini-game tournaments set on both the Earth and lunar locales.

“We are excited to be partnered with Activision on this project,” said Larry Capps, CEO of the U.S. Space & Rocket Center®. “Thousands dream of going to space and this game gives you that chance to virtually explore and have fun with your friends and family.”

For more information visit www.activision.com

About Space Camp

Created by an Act of the Alabama State Legislature, the U.S. Space & Rocket Center® houses over 1,500 artifacts chronicling man’s conquest of space, and is Alabama’s top tourist attraction. It is also the home of Space Camp® and Aviation Challenge® the nation’s leading science and aviation based educational camp programs. Space Camp and Aviation Challenge® programs have graduated over 530,000 students in its 27 year history.

About Activision Publishing, Inc.
Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products.
Activision Publishing maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, the Netherlands, Australia, Japan and South Korea. More information about Activision and its products can be found on the company’s website, www.activision.com.

Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision Publishing’s expectations, plans, intentions or strategies regarding the future are forward-looking statements that are not facts and involve a number of risks and uncertainties. Activision Publishing generally uses words such as “outlook,” “will,” “could,” “would,” “might,” “remains,” “to be,” “plans,” “believes,” “may,” “expects,” “intends,” “anticipates,” “estimate,” future,” “plan,” “positioned,” “potential,” “project,” “remain,” “scheduled,” “set to,” “subject to,” “upcoming” and similar expressions to help identify forward-looking statements. Factors that could cause Activision Publishing’s actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include, but are not limited to, sales levels of Activision Publishing’s titles, shifts in consumer spending trends, the impact of the current macroeconomic environment, the seasonal and cyclical nature of the interactive game market, Activision Publishing’s ability to predict consumer preferences among competing hardware platforms (including next-generation hardware), declines in software pricing, product returns and price protection, product delays, retail acceptance of Activision Publishing’s products, adoption rate and availability of new hardware and related software, industry competition, rapid changes in technology and industry standards, protection of proprietary rights, litigation against Activision Publishing, maintenance of relationships with key personnel, customers, vendors and third-party developers, domestic and international economic, financial and political conditions and policies, foreign exchange rates, integration of recent acquisitions and the identification of suitable future acquisition opportunities, Activision Blizzard’s success in integrating the operations of Activision Publishing and Vivendi Games in a timely manner, or at all, and the combined company’s ability to realize the anticipated benefits and synergies of the transaction to the extent, or in the timeframe, anticipated, and the other factors identified in Activision Blizzard’s most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Activision Publishing and Activision Blizzard as of the date of this release, and neither Activision Publishing nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Publishing or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.

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©2009 Activision Publishing, Inc. Activision is a registered trademark of Activision Publishing, Inc. Wii and Nintendo DS are trademarks of Nintendo. © 2006 Nintendo. All other trademarks and trade names are the properties of their respective owners. All other trademarks and trade names are the properties of their respective owners. All rights reserved.


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