Guerrilla Games ‘are investigating’ Killzone 2 controls

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I’ve been playing Guerrilla Games’s Killzone 2 for over ten hours, and I still can’t rip off a Helghast head without having to resort to strafing. I can’t pinpoint my control-related issue, but I know that others are feeling my pain. Yesterday, we ran a story related to this subject. Guerilla’s producer, Seb Downie, seemed adamant when he said that no changes would happen with the current control method: “[Guerrilla Games] have come to the conclusion that there are no changes required to the [control] system.”

Today, he sang a different tune — in bullet point format, no less — in a post on the official PlayStation forums. He wrote (the stress is his) that Guerrilla is still analyzing the control method. If they find a problem, they’ll fix it:

Okay, before I start crying.

 1. We have not decided if we are going to do anything to the controls.  We are investigating.

2. If we change them, we have not said how.  No reason to get upset.  We are not going to turn them on their head.  It would not be sweeping changes.

3. Any potential changes made will be carefully analyzed and tested to ensure they do not negatively affect players who do not experience any issues.

Are many of you experiencing issues? I’ve been told on numerous occassions that it takes time to get used to. Time happened, and I’m still a sad panda.


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