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Laika: Aged Through Blood gives you a taste of grit and exhaust in its demo

Our mother shoulda just named you Laika

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Excitebike crossed with Castlevania: Symphony of the Night isnā€™t a mash-up I really considered, but thatā€™s how Laika: Aged Through Blood is pitched. A ā€œmotorvaniaā€ as they put it. Itā€™s gated, side-scrolling exploration, but youā€™re also playing a dark version of Uniracers. Goodness.

As part of Steam Next Fest, a demo lets us get all our paws on it to find out exactly how Laika pulls off this unholy union. At over an hour long, itā€™s a surprisingly big bite of the game, and it reveals quite a bit.

Laika: Aged Through Blood Boss Battle
Screenshot by Destructoid

The depressing Mad Max

You play as the eponymous dirtbike-propelled dog, Laika. From the very first moments of the game, it’s made evident that weā€™re in for a dark ride. Poochie has been killed. He was killed by the birds and crucified ā€œwith his own guts.ā€ Oh, lovely.

The whole anthropomorphic animal angle gives Laika: Aged Through Blood a feeling like Redwall mixed with Mad Max (the first one). Everything is really wasteland-y, and while I donā€™t recall anyone mentioning an apocalypse, it certainly looks like the world ended at some point.

The story is revealed painfully slowly. Youā€™re dropped a lot of information without knowing who these characters are or what youā€™re fighting against. It certainly gets there, but thatā€™s a lot of weight to get dumped on your shoulders when youā€™re first learning how to dirtbike.

Laika: Aged Through Blood exploration
Screenshot by Destructoid

Uniracers but with two wheels

The Excitebike comparison is rather apt, but I think a closer one would be Joe Danger or even the aforementioned Uniracers. You have to constantly roll your bike in midair to try to land in the best way possible. However, Excitebike didnā€™t let you flip your bike completely, which is key in Laika. Partway through, youā€™re provided with a pistol, and in order to reload it, you have to, strangely, do a backflip. You can also block incoming bullets by putting your bike between yourself and your furry hide.

Itā€™s a lot to keep track of, even when itā€™s just a sidescroller. Thankfully, when you go into aiming mode, the game drops into slow motion. This gives you the ability to pick your target with greater ease, as youā€™ll often be doing this while trying to protect yourself. Even still, my thumbs would get confused on the controls. Thereā€™s a high skill ceiling here, and youā€™ll need to put in a bit more work than you would if you had your feet planted firmly on the ground.

The greatest issue I had with Laika wasnā€™t actually the difficulty of the controls, but how demanding they are. You do get off your bike for sections, but youā€™re saddled up the vast majority of the time. This made the time I spent with the demo feel all the longer, because I had to be constantly engaged, and that can be stressful. I felt the need to take a break before the hour was even up, but didnā€™t allow myself to because I didnā€™t expect the demo to go on for so long. It concerns that, when itā€™s time to play the full version, I might have difficulty getting through the runtime, as it would necessitate me taking more stops than usual.

Bar Quest
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Blood red wall

This isnā€™t to say that Laika: Aged Through Blood is any sort of failure. The level design actually impressed me, though I do wonder if it will be able to deliver enough variety to carry whatever runtime itā€™s aiming for. It has some rather lavish animated cutscenes and great characters to spruce things up, so I donā€™t doubt that itā€™ll find some way to be worthwhile.

The soundtrack is done by BeĆ­coli, who is sort of the Brainwash Gangā€™s in-house composer. She makes some fantastically melancholic music that is completely up my alley. I skipped over Brainwash Gangā€™s The Longest Road on Earth and Friends vs. Friends, but now Iā€™m listening to the formerā€™s soundtrack, and it is some great atmospheric stuff. Is Laikaā€™s soundtrack going to be pressed on vinyl? Because I am already there.

Despite my discomfort, Iā€™m definitely on board with Laika: Aged Through Blood. I love the vision that the Brainwash Gang has for it, and the production as a whole looks absolutely spot on. Even with its meaty demo, I have a lot of questions I still need answered and a whole lot that Iā€™m looking forward to. Thereā€™s no announced release window for Laika, but given how polished the demo experience is, it feels like we won’t be waiting until the end of the world.


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Author
Image of Zoey Handley
Zoey Handley
Staff Writer - Zoey is a gaming gadabout. She got her start blogging with the community in 2018 and hit the front page soon after. Normally found exploring indie experiments and retro libraries, she does her best to remain chronically uncool.