First look: The Conduit

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Hardcore FPS fans take note: you may have to reconsider your decision not to buy a Wii. Third-party developers seem to finally see the potential millions to be made by filling in the holes Nintendo has left in the Wii’s software library. Sega and Platinum games have the ultra-violent action genre covered with MadWorld, and now we have the The Conduit to fill Wii owners’ need for a story-driven, core gamer-appeasing, alien-murdering, multiplayer FPS.

The game may look great, but there are two things that need to happen before we can truly start getting hyped. First, High Voltage Software, the game’s developer, needs to find a publisher. Second, we need to know that this game will be entirely friend code-free.

EA seems to be pretty fond of publishing games for the Wii, and they found a way to bypass the friend code system on Medal of Honor Heroes 2. Hmmmmm…

[Via IGN]


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Jonathan Holmes
Destructoid Contributor - Jonathan Holmes has been a media star since the Road Rules days, and spends his time covering oddities and indies for Destructoid, with over a decade of industry experience "Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes