Yooka-Laylee hits all stretch goals in less than a day

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Expect simultaneous release on all planned platforms

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Developer Playtonic Games must be sitting pretty right about now. Two days ago, the 3D platformer Yooka-Laylee revealed its official name. Yesterday, it launched a Kickstarter campaign with a base funding goal of about $270,000. In less than a day, it passed $1.5 million, taking out all of its originally planned stretch goals. After about 24 hours, it is currently sitting at above $1.6 million raised.

With the last milestone hit, Yooka-Laylee should release on all of its planned platforms simultaneously. That means it’s coming to Linux, Mac, PlayStation 4, Wii U, Windows, and Xbox One together. There are two new stretch goals posted, including a Nintendo 64 shader mode and a developer Let’s Play series. Let’s see how far this can go.

Yooka-Laylee [Kickstarter]


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Darren Nakamura
Darren is a scientist during the day. He has been a Destructoid community member since 2006, joining the front page as a contributor in 2011. While he enjoys shooters, RPGs, platformers, strategy, and rhythm games, he takes particular interest in independent games. He produced the Zero Cool Podcast for about four years, and he plays board games quite a bit when he can find willing companions.