I’m trying to wrap my head around Circa Infinity

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With marginal success

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At a base level, I think I understand what’s going on in Circa Infinity. While on the outside of a circle, the player character needs to get to a wedge to move inside. While on the inside of a circle, the player character needs to jump to the next circle. Return to step one; repeat.

Watching the video above, I’m not totally convinced I’d be able to do it. At least, I wouldn’t be able to do it with the same speed and grace shown in the trailer. Student developer Kenny Sun describes it as “Super Hexagon as a puzzle-platformer.” If I can take all the time I need to go from one obstacle to the next, I’m in. I’m not sure if that fits the Super Hexagon-like bill though.

Still, Circa Infinity looks cool, and it’s looking for some support to get on Steam. It is planned for Linux, Mac, and Windows, and it is currently seeking approval on Steam Greenlight. A public demo should be available on April 30.


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Image of Darren Nakamura
Darren Nakamura
Darren is a scientist during the day. He has been a Destructoid community member since 2006, joining the front page as a contributor in 2011. While he enjoys shooters, RPGs, platformers, strategy, and rhythm games, he takes particular interest in independent games. He produced the Zero Cool Podcast for about four years, and he plays board games quite a bit when he can find willing companions.