Traditional RTS and MOBA merge in Sins of a Dark Age

This article is over 12 years old and may contain outdated information

Recommended Videos

The next project from Ironclad Games, the studio behind Sins of a Solar Empire, has been announced ahead of the Game Developers Conference. Sins of a Dark Age may sound like a spin-off set in a different period, but it’s actually a brand new IP — one that shouldn’t be so initially overwhelming.

“Like Sins of a Solar Empire, which blended 4x with real-time strategy, we’ve taken our favorite elements of traditional RTS and action RTS and added our own twists and turns that result in a completely new and unrivaled strategy experience,” comments Ironclad co-founder Blair Fraser.

Competing teams will consist of a Commander — who handles base building, among other important tasks — and a group of Heroes that push the fight forward. I’m curious to see how these two strategy genres mesh, because the setup sounds incredibly promising. I need screenshots!

Given the MOBA inspiration, Sins of a Dark Age will in fact be free to play. They say this will entail cosmetic purchases; “Players never buy power and never grind to unlock the fun.” If you head to the official site, you can register to hopefully get in this summer’s beta.


Destructoid is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission.Ā Learn more about our Affiliate Policy
Author
Image of Jordan Devore
Jordan Devore
Jordan is a founding member of Destructoid and poster of seemingly random pictures. They are anything but random.