Utilizing perks in 33 Immortals is vital to winning more games, and a healthy set of choices is available for the players at launch.
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While you begin with just one perk, you can upgrade and equip more slots. All the perks can also receive upgrades, which improves their in-game effects. Not every perk is equal in terms of their in-game impact, and this tier list will help you to identify which ones are the best.

33 Immortals S-tier perks
Perk | Effect | Reason |
---|---|---|
Astute Erudite | Co-op power generates +20%/40%/60%/80%/100% quicker | At full level, you’ll generate co-op power at twice the base rate, making it immensely useful |
Bold Revolt | Health regenerates +20%/40%/60%/80%/100% quicker from Bone Shrines | The best perk to use for healing, and it improves further once you level up |
Energy of Plethora | Heal 15%/30%/45%/60%/75% Health when resurrecting another player | Another great source of heal that also lets you resurrect a fallen player |
Scourge of Omnipotence | You have +20%/40%/60%/80%/100% chance to find more Eternal Shards | This resource is required to upgrade perks and weapon mastery, so having more of them is absolutely crucial |
Soaring Grace | You get +1/2/3/4/5 Empathy | Empathy is key to your overall success, and having more of that is always beneficial. |
33 Immortals A-tier perks
Perk | Effect | Reason |
---|---|---|
Cheerful Camarederie | Resurrect other players 20%/20%/60%/80%/100% quicker | You get to revive other players quicker; works very well with Energy of Plethora |
Empyreal Deceptiveness | Deal +100% Critical Hit damage if your co-strike counter is above 30/27/24/21/18 | Good perk to focus for increased critical hit damage |
Fool’s Fate | Get +1/2/3/4/5 Attack | Raises base stat |
Fortitude of Heart | Get +1/2/3/4/5 Vitality | Raises base stat |
Guiding Light | Inflict +10%/20%/30%/40%/50% status effect on monsters | Increases status effects on monsters |
Merciful Contemplation | Deal +25%/50%/75%/100%/125% damage to monsters when they capture a player | Perfect to rescue allies and deal additional damage to a monster if someone gets caught |
Rejuvenated Vigor | Chances of finding a Rare or Epic Relics increases by 10%/20%/30%/40%/50% | With Rare and Epic Relics being pretty powerful, raising the odds in your favor is going to be helpful |
Rites of Passage | Resurrected player returns with co-op power gauge +20%/40%/60%/80%/100% full | Allows resurrected power to come back with a partially or fully filled co-op power gauge |
Renewal Dust | Gain +20%/40%/60%/80%/100% Dust after defeating monsters | Extra resources are always helpful in improving your character |
Immeasurable Love | Regenerate 1% of your max health every 5 seconds if Health falls below 20%/25%/30%/35%/40% | Regenerates health if it falls below a critical level |
33 Immortals B-tier perks
Perk | Effect | Reason |
---|---|---|
Blissful Farewell | Rerolling Relics is 10%/20%/30%/40%/50% cheaper | Decent perk, but you won’t need it in case you get good relics at the first few attempts |
Cosmic Rebirth | Deal +5%/10%/15%/20%/25% Damage while your Health is full | Great perk for archers, but it doesn’t work well with most builds |
Defiant Denial | Suffer 3%/6%/9%/12%/15% less Shattering each time you die | While the perk is useful, you can make do by simply dying less |
Light Bringer | Start each run with +15/30/45/60/75 Bones | Useful to get upgrades at the very beginning of a fresh round |
Morphology of Justice | Deal +5%/10%/15%/20%/25% damage with full Dust | Extremely situational in its use |
You’ll be granted three basic perks to start, and you will unlock more as you progress with the game. Their effectiveness of your perks will depend heavily on the weapon of your choice, so make sure to check out our tier list to make the best possible start.
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Published: Mar 19, 2025 10:09 AM UTC