Fallout Online (and beta) arriving in 2012

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Interplay has confirmed in Edge magazine that its massively multiplayer game set in the Fallout universe is due for release in 2012. A beta is planned for around that time as well, for those among us who are desperate to kick the crap out of Radscorpions with a friend. 

“I can’t say too much. What I can say is that everyone who is registered is getting a newsletter every five or six weeks,†says Interplay president Eric Caen. “The content is not a typical newsletter with a lot of technical information; it’s letters from NPCs about what they’re experiencing. We’re giving a lot of hints about the future of the game. We have a beta scheduled for 2012, with the commercial launch in the second half of 2012.

“We have 90 people working on it. Even in January 2009, you were already able to move across the world.â€

The Fallout MMO has been a long time coming, and I dare say that warring with Bethesda hasn’t made things quicker for Interplay. I’m still worried about how this will turn out, but we’ve got a long ways to wait before we see it for ourselves. 

Interplay: Fallout Online launch in 2012 [Eurogamer]

Interplay has confirmed in Edge magazine that its massively multiplayer game set in the Fallout universe is due for release in 2012. A beta is planned for around that time as well, for those among us who are desperate to kick the crap out of Radscorpions with a friend. 

“I can’t say too much. What I can say is that everyone who is registered is getting a newsletter every five or six weeks,” says Interplay president Eric Caen. “The content is not a typical newsletter with a lot of technical information; it’s letters from NPCs about what they’re experiencing. We’re giving a lot of hints about the future of the game. We have a beta scheduled for 2012, with the commercial launch in the second half of 2012.

“We have 90 people working on it. Even in January 2009, you were already able to move across the world.”

The Fallout MMO has been a long time coming, and I dare say that warring with Bethesda hasn’t made things quicker for Interplay. I’m still worried about how this will turn out, but we’ve got a long ways to wait before we see it for ourselves. 

Interplay: Fallout Online launch in 2012 [Eurogamer]


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