I'm talking, of course about the mute main character.
Yes, this can be seen in such games like Bioshock, Half-Life series, and portal. Just a few of the games that have this. You've probably played a game that features that main character never uttering a word and maybe it bugged you as much as me?
Now, this doesn't mean I think the aforementioned games are bad. Quite the opposite, I love those games, but having a main character that says nothing (or next to nothing) the whole game is a big turnoff for me.
The main argument in defense of the practice that I always seem to come across is that having a mute character helps the gamer better connect with the game and get more involved because you feel like the character. Well, this may be true for most people, but for me when I go through a whole game and the character says nothing, only helps to take me away from the experience because It's incredibly unbelievable that a person would get anywhere (let alone save the earth) without saying a single word to anyone.